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Ridge Racer 3DScore: 7.5 / 10
I can't play racing games in 3D, end of
sentence. Even pushing the 3D slider up a little is enough to completely
kill my timing and ability to anticipate the next corner. Forget full-on
3D. That makes Ridge Racer 3D almost completely unplayable for me. I
pushed the slider all the way down and suddenly I started having fun
with the game. |
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racing, I did like watching my replays in
3D. |
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speed and revs, popping boost just at the right time to sail by the
competition as thumpity techno plays in the background. Ridge Racer 3D
has all that in spades and the racing is actually very good.
I also thought it was strange that I was
very reluctant to try other vehicles as I unlocked them. I really got to
know the starting car and drove it almost exclusively. Sliding and
drifting around corners is an acquired skill. Minor adjustments made
with the control nub as a car screams around a corner at 200 km/h is an
acquired skill for each vehicle and once I'd (more or less) mastered the
feel of the original car, I wanted to avoid any frustration having to
re-learn some very nuanced driving. I did actually try some of the other
cars, but the starting car is my first choice. (April 29, 2011)
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