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Super Mario 3D LandScore: 9.0 / 10
Other writers have stated the same thing
but it bears repeating: Super Mario 3D Land should have been a 3DS
launch title. Here's a title where the 3D, arguably the 3DS's biggest
selling feature, doesn't feel like just another bullet point on the box. |
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that just look great. What the 3D does best
of all is provide the right amount of depth to make some of the
platforming elements much easier and more intuitive. I almost trained
myself out of looking at Mario's shadow on the ground to judge my jumps. |
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slider so I can appreciate the look of the game and conquer all the usual Mario tropes, like hitting a switch that retracts a bridge so Bowser can take a lava bath or wall jumping to gain higher ground, with a depth that other Mario games have been unable to match. The game's really good that way.
The developers have also managed to walk a
line between paying respect to past Mario games while making a few
tweaks and adding a few wrinkles like the propeller box and the
boomerang suit. It's not dramatic, just little tweaks. (December 20, 2011)
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