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Alien HominidScore: 8.4 / 10
Alien Hominid was just joy-riding in his ship through Earth’s atmosphere when the FBI blasted him (or it) out of the sky. The goals are simple at that point: survive, find your ship, and get off Earth.
The
setup is a simple one and matches the side-scrolling plots of
yesteryear, including more up-to-date sidescrollers like Viewtiful Joe 2
or the Metal Slug series. Alien
Hominid easily matches the frenetic twitch play of the best
side-scrolling shoot ‘em ups. Although
Alien Hominid occasionally has use of an energy shield, it’s the
traditional “one hit and you’re dead” mechanism that makes for
much challenge and allows you to hone your swearing.
Once you understand fully the abilities of Alien Hominid (e.g.
burrowing underground for short periods, riding the shoulders of FBI
agents then biting their heads off, jacking vehicles, the advantages of
two-player, etc.) the action becomes more varied but it’s still
high-intensity twitch gameplay (with controls that allow you to keep
up).
Besides the non-stop action, the aspect that will suck you in is Alien Hominid’s style which seems to combine elements from The Simpsons (bold, solid colors), the old Calvin & Hobbes comic strip (whacked character designs) and a third element that feels familiar but that I haven’t been able to identify. (Though Alien Hominid lifts aspects of the Metal Slug series, including the slashing sound effect, that’s not the |
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third element.)
It’s great fun to just watch someone else play. The environments are varied and mid-level and end-stage bosses
are
(Alien Hominid is pretty liberal with extra lives and continues – depending on the selected difficulty setting – so some of the frustration is lessened.)
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If
you do get tired or frustrated with the main game, Alien Hominid
includes a raft of mini-games, some of which can be played with
Many
props to the sound guy – Alien Hominid has a great soundtrack.
Pumping through a decent set of speakers you’ll have to fight
the urge to crank the volume.
Considering
Alien Hominid’s humble beginnings as a web-based flash game, the game
we get here is as good or better than most side-scrolling shoot ‘em
ups in recent memory. It
shamelessly lifts elements from other titles in the genre but that
doesn’t make it any less original (yeah, that makes sense) or less
fun. For a measly $30US you
can own a solid game and a title that’s sure to reach cult status
among hardcore gamers.
-
Omni (January 3, 2004) |
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