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Platform

GameCube

 

Genre

Shooter

 

Publisher

Nintendo

 

Developer

Retro Studios

 

ESRB

T (Teen)

 

Released

November 2004

 

 

- Fantastic follow-up

- Solid multiplayer

- Good story

- Fun

- Better implementation of scanning the environment

 

 

- Not much new material

 

 

Review: Metroid Prime (GC)

Review: Ikaruga (GC)

Review: Medal of Honor - Frontline (GC)

Review: Metroid - Zero Mission (GBA)

 

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Metroid Prime 2: Echoes

Score: 9.5 / 10

 

Itís time to strap on the Chozo armor and chase after Space Pirates again!  Kind of.

 

As MP2 opens, Samus Aran is hot on the heels of a group of Federation Marines that tracked a group of Space Pirates but was never heard from again after landing on Aether.  He story, advanced by in-game cut scenes and information scattered throughout the planet, unravels from there.  The mystery surrounding what is happening really helps push the story forward Ė youíre not always just on the look-out for something else to blow up.  Eventually Samus figures out that the Dark and Light Aethers are ripping the planet apart and itís only by traveling between the two dimensions that Samus can uncover the Truth.

 

metroid prime 2 echoes review          metroid prime 2 echoes review

 

The control and graphics are virtually unchanged from the first game.  If it ainít broke why try to fix it?  This makes it instantly familiar and playable.  Even the weapons are unchanged aside form the Dark and Light Aether beams.

 

The level design is again stellar, although a few more save rooms would have been appreciated.  Retro Studios still provides plenty of opportunity to roll around in a ball and solve environmental puzzles which sometimes necessitates traveling between Dark and Light Aethur dimensions and facing off against their own particular challenges, like the constant damage Samusís armor takes when exposed to Dark Aether.

 

Although thereís a good story central to MP2, the action is great and eclipses the action found in the first game Ė a few of the boss battles are absolutely titanic.  Switching weapons with the C-stick is still streamlined and the lock-on mechanism gets constant use.

 

Maybe the most drastic addition is the vastly improved scanning mode, a feature that becomes glaring if you happen to go back and replay the original.  Items that havenít been scanned show as blue, scanned items already logged are shown in green Ė this simple change eliminates accidentally rescanning the same object.

 

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- GameCube Game Reviews

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The other feature that professional game reviews belly-ached about not being included with the original is multiplayer.  Played via split-screen (half and quarter) can be an entertaining diversion if you have some buddies handy.  The modes included are Deathmatch and Bounty.  Everyone will have their preference but my favorite multiplayer mode is Bounty, which mixes deathmatch and coin collecting.  Itís also amazing how one variable Ė curling into a 

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ball Ė can drastically change how a death match is played.  As good as the multiplayer is, itís the single-player game that will get the most attention.

 

metroid prime 2 echoes review          metroid prime 2 echoes review

 

Itís not dramatically different from the original but, man, is it fun.  Metroid Prime 2: Echoes is a title every GameCube owning shooter fan should have.

 

- Omni

(December 28, 2004)

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