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SSX TrickyScore: 7.5 / 10 There
are many reasons to love the Tony Hawk’s Pro Skater franchise, namely
the power that it has to bring meaning to life and calluses to thumbs.
However looking beyond the immediate, one can find on the horizon
an abundance of off-shoots that pay homage to the Hawkmeister. Chief of
these and the only title that doesn’t present itself as an awful
parody is the SSX series. After
making its debut on the PS2, SSX Tricky has made it’s way over to the
GameCube looking and playing quite similarly yet feeling quite
different. As
far as game description and graphic presentation go I must shoo you over
to my colleague in arms; Tazman, as his PS2 review
is more than adequate for these questions.
However if you’re a recent GameCube convert and want the skinny
on how the brilliant yet inherently flawed GameCube controller butchers
the game as it did to THPS 3, then stick around. The
Gamecube controller butchers the game. As in the prequel SSX Tricky is an adrenaline injected racing game which hinges on a rather deep trick system. Attempting tricks requires that the jump button be held, the d-stick angled in a chosen direction, and multiple grab buttons depressed in |
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order to complete certain tricks. On the dual shock this is a pleasure, on the wired wave bird it is a pain. The Z- button which is as stiff as Rumsfeld’s upper lip couldn't hack it as a basket weaver let alone as an integral part of a involved trick system. There are many times where the infernal location of the Z-button caused me to do tricks I didn't want to do, INFURIATING! Nevertheless tricks are not everything in the world of SSX Tricky. |
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The
racing element is incredibly visceral yet flawed due to the fact that;
The Gamecube Controller butchers this game.
When first I held the blue beaut I was swept away in a romance of
Gone With the Wind proportions, yet after playing Luigi’s Mansion for
hours and seeing how the d-stick responds when in contact with sweat,
namely the way in which it sends the thumb slipping and sliding in
peril, my love turned to dust. On
a game like SSX Tricky, this fact is emphasized.
Rahzel the ghetto fab commentator of SSXT often states
“That’ll bronze those thumbs” (or something like that), from this
you can infer that the opposable piggy is put to work hard on this
title, and how sad when your thumb can’t do its job because its
sliding all over creation! Of
course if you are a “casual gamer” this shouldn’t be a problem, as
the sweat factor sets in after about an hour of play only. Thus
again, The GameCube controller butchers this game.
As far as graphics, sound, presentation, and addiction go, I
ditto Tazman, yet because of the control I will ditto Reverend Lovejoy
when he states regarding the fate of the Springfield witches, "yes
Nedwin, but we have many more strumpets to incinerate." - Tolkiemingway (January 10, 2002)
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