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OsmosScore: 8.5 / 10
Quirky indie game Osmos from relatively new
developer Hemisphere Games seems like a completely harmless, relaxingly
soothing casual title featuring pretty-colored glowing orbs/celestial
bodies along with easy-to-understand, seemingly easy-to-beat gameplay.
However, once gamers begin playing, uncovered is a complex combination
of physics-based gameplay where living orb-shaped “motes” both evade and
even attack gamers “motes” in what may be best described as
next-generation Asteroids meets the principles of osmosis. |
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with them, with the goal being to become
the biggest mote through osmosis. |
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levels are more relaxed without the time constraint pressure gamers will
find in the more competitive Sentient levels full of intelligent motes
battling for food as well as assuming hunter roles. And there are also
Force zones that require a higher level of strategy, where principles of
physics determine the outcome and ultimate victor. Gameplay in the
physics-based Osmos requires well-thought-out planning, including when
or when not to propel a gamer’s mote using Osmos’ excellent control
system (even using a laptop touchpad as this reviewer did Osmos’
controls perform extremely well and responsive).
To keep gamers interested in playing even
when the going gets tough, Osmos has unlockable achievements similar to
what’s present in both Xbox 360 and PS3 titles, such as the achievement
given for completing the game (Graduate of the Osmos) along with bonus
levels in each of the gameplay styles. It’s a nice reward system for the
process of completing a highly challenging game. (September 21, 2009)
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