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July 20, 2010



- Combines a bunch of seemingly no-business-belonging-together plotlines, adds a dash of zany Sam & Max spice and stirs together for yet another goofy-yet-hilarious story soup



- A long final battle, but takes more than a few swing-and-a-miss attempts to complete
- While not as confusing as in the previous episode, some puzzles are perplexing



Review: Sam & Max 303: They Stole Max's Brain! (PC)

Review: Indigo Prophecy (PC)

Review: Monkey Island: Launch of the Screaming Narwhal (PC)



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Sam & Max 304: Beyond the Alley of the Dolls

Score: 8.5 / 10


sam and max 304          sam and max 304


Right after getting Max’s brain back into his “rabitty-thingy” body, just as everything seemingly is getting back to some semblance of “normal” in the Sam & Max world, the Freelance Police duo find themselves right in the middle of a clone war – with an army of Sam doppelgangers pursuing them in the fourth episode, Beyond the




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Alley of the Dolls, of the Devil’s Playground series.

Beyond the Alley of the Dolls has a story just as wacky, just as insane as the first three episodes in Sam & Max’s quest to stave off the end of the world via the hellish collection of satanic-infused toys in the Devil’s Toybox. Needless to say, but gamers will again enjoy the harebrained point & click adventuring goings-on, with some of


the mystery behind the possessed toys and what their real purpose really is finally being revealed (especially the nefarious ventriloquist dummy Charlie Ho-Tep).

As always, there is the usual mix of both logically solved puzzles along with those that are more perplexing than the question as to why Sam wears clothes but Max doesn’t. That includes the long final battle of Max versus Charlie Ho-Tep, which at first seems to fall on the side of the “how the heck do I solve this?” solution but gradually becomes logic-based.

With and ending that sees Max transformed into a ridiculously huge monstrosity heading hell-bent into the city, The Alley of the Dolls literally stomps toward the eagerly awaited season finale with a typically silly-yet-completely-enjoyable Sam & Max point & click adventure.

- Lee Cieniawa

(November 26, 2010)


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