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The Simpsons: Hit and RunScore: 7.0 / 10 Welcome to GTA Springfield!
I'm
going to ignore the "finally, a good Simpsons game!" intro
that every review for The Simpsons: Hit and Run has begun with so far,
and get right into it. It's an typical Wednesday in Springfield, and
some crazy stuff is going on - robotic bees with spy cameras, strange
black vans and a new flavor of cola is all connected to some strange
possibly-wont-make-sense conspiracy, and it's up to the Simpsons to
figure out what's going on. Taking the wheel as Homer, it's time to
drive - whoops, was that Flanders or a speed bump? Do'h!
For
Simpsons fans, this game is a god-send; it actually gives you the
ability to explore the Simpson's hometown of Springfield in all its
hilarious glory. The game is full of gags and references, surprisingly
accurate to the show considering the town changes each episode. You'll
see it all here, from regulars like Moe's Tavern and the Kwik E Mart, to
jokes seen only in one episode, like Frostilicus, or the giant police
billboard the kid's used to broadcast the town's secrets, and my
personal favorite, the world's largest magnifying glass (forever burning
down the skyscraper madeof popsicle sticks, of course). The
game itself plays very much like the GTA games - you have freedom to
wander and explore the town, driving or borrowing cars (there's no car
jacking in this friendly family game, nor any real violence) and
following a set series of missions to advance the game. Following the
storyline, Hit and Run is split into 7 levels, each playing a different
character of the game. You'll play as Homer, Bart, Marge, Lisa and Apu
to try to track down the culprits behind the strange goings-on in the
town.
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The
missions start off very fun, exploring the town driving around to
collect items, smash up cars or follow others. Unfortunately, they soon
get repetitive, yet the exploration aspect of the game gives it lots of
life. There are items to collect, gags to see, and places to go, and the
town changes slightly with each level to give you an all new Springfield
experience. The graphics are excellent, bringing the 2D cartoon world of the Simpsons to glorious 3D |
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life. Simple but effective, all of the characters, buildings
and sights of Springfield are made 3D, similar to the popular World of
Springfield action figure series. It's like you're really in
Springfield! Also impressive is the audio, in which every, and I mean
EVERY character from the show speaks. The authentic cast of the show was
hired to do lines and it shows - Hit and Run is often hilarious, and
totally immersive. The
big downfall in the game comes in the form of the suddenly insane difficulty.
Most of the missions become time-based, an aggravating aspect in itself,
but the timer is set so low that missions become cut-throat; there is no
room for error. The enjoyableness of the exploration and humor of the
Simpsons universe is lost as you attempt and fail the frustrating
missions - without which, you can't move on in the game.
Repeating
the same mission a dozen times was never a problem in GTA - there was
usually more than one way to do a mission, and if you were stuck you
could always attempt something else - this open endedness is missing
from Hit and Run, and it's very nearly a fatal flaw. Also
mindlessly irritating are the police chases, which aren't nearly as
polished or interesting as in GTA - police will appear out of nowhere,
run into you and you'll be fined 50 coins. There's coins everywhere, so
the fine is no problem, but having to repeat the mission you just failed
again because of the police adds to the frustration. There
are some differences specific to the PC version that shouldn't be Surprisingly,
the graphics are excellent even on machines at the low end of the
running specs. Immersion in the Simpsons universe is sweet thanks to the
simple but polished 3D world, just as effective on the PC as with any of
the console versions, although this version is still plagued with the
same minor graphics/clipping issues. Finally, a multiplayer game set in
Hit and Run is missing - which would have given the game the edge on the
GTA series - but there is a Bonus Game in which several players can race
which is a nifty little addition to the package. Overall,
I really like this game, but the difficulty really puts me in a tight
spot - no matter how fun the game is to begin with, it loses appeal
quickly as the game becomes insane. Some missions seem impossible no
matter how many times you try to beat them, and with no room for error,
you better hope those sticky controls pull through. For those who love
the Simpsons and missed this on the consoles, the PC version is a
must-own. - Shocka (January 2, 2003)
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