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Platform
PC
Genre
Sim
Publisher
Electronic
Arts
Developer
Maxis
ESRB
T
(Teen)
Released
Q2
2002
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-
Follows
the fun Hot Date expansion's out-of-the-house gaming experience
- Despite being two years old, graphics still hold up nicely
- Increased social interactions adds more spice to Sims' relationships
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-
Sims'
children misbehavior can deflate fun-factor somewhat
- Gameplay needs to take next step forward
- Please, no more expansions; When's Sims 2 and Sims Online coming out?
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Review:
The Sims (PC)
Review:
The Sims: Deluxe (PC)
Review:
The Sims (Playstation 2)
Review:
The Sims: Unleashed (PC)
Review:
The Sims: Hot Date (PC)
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The
Sims: Vacation
Score:
8.7 / 10
While checking
out the latest NPD TechWorld best-selling PC games list, one thing
stands out clear: The Sims (and its four expansion packs) is by far the
most popular-selling gaming fix out there today. The original game and
three of its expansions are ranked in the current top-ten most sold PC
titles. In fact, the Sims recently passed Myst as the all-time
top-selling PC game ever. It should be no shock, then that the newest
expansion to the Sims world, Sims: Vacation (SV) has achieved the top
spot on the sales charts. But is it actually good enough to warrant its
lofty sales numbers, or is it simply a case of Sims addicts blindly
purchasing anything related to their favorite game?

It's probably a
little bit of both. SV is a worthwhile addition to the Sims cosmos and
is a good PC game in its own right, but the Sims series is becoming a
little repetitive in its gameplay choices that without the rabid
devotion of Sims fans, wouldn't sell nearly as many copies as it
insanely has so far. SV follows down the same path that Hot Date had
traveled by providing some out-of-the-Sims-house gaming options. Working
every day and shuffling the kids off to school gets you and your Sims a
little hungry for some time away from the daily home life. So now you
can pack up the family and bolt out of your Sims' residence and head on
out to Vacation Island, the only place for your Sims to go to catch a
well-deserved break and soak up some rest and relaxation.
There are three choices you can make as to what type of vacation your
Sims can take. Either head to the sunny beach resort, get back to nature
in the forest camping grounds, or head to the wintry wonderland of the
snow-filled mountains. With these three different choices comes entirely
new activities for your Sims such as volleyball, snowboarding, fishing
and a recreation especially important to SV success, treasure-hunting. A
key way to provide more money to pay for your vacation time is by
discovering randomly placed valuable items that can be sold for money
which you can use to extend time on vacation or could be brought back
home as souvenirs (which also come in the shape of carnival prizes won
or archeological items found like old arrowheads) and used at home to
impress other Sims which can gain relationship and friendship points for your own Sims.
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can come
along with having well-behaved Sims kids. If you are a single Sim, you
can bring dates on vacation for a romantic getaway. But the main reach
of SV seems to be to the child-raising Sims families. A nice little
inclusion that provides SV's help and hint functionality is Vacation Director Kana. If you have any questions about
anything related to your time spent on vacation, Kana could give you the
answers you need or give up some important gameplay clues. She also
keeps score of your vacation points, so keep those kids under control.
As long as the money flows from your Sims pockets, they can stay on
vacation at their favorite destination. Similar to Hot Date, it won't
hurt your work or relationship status back at home. In fact, a
protracted vacation may help improve it. The game keeps those aspects of
your life in a type of time-stop mode until you return from that R &
R and resume your everyday Sims existence. But that's the trick: having
enough cash in the coffers to sustain a long and extended vacation stay
that will pay off with big rewards in the shape of souvenirs and
increased friendship and relationship points.
In the Sims game, having access to more brand-new building and
decorating items and materials is important when it comes to creating
the perfect Sim household for everyday Sim-living. There are 125 new
objects included with SV as well as some new social interactions to make
things more interesting. The look of the game holds true to how it has
appeared since it first hit the scene two years ago. And that's a good
thing. It's rare that a game that's currently over two years old can
still compete visually with much of what is out there in today's PC
market. The sounds and music of the previous Sims games stays at the
same good quality level also. And yes, that includes the sounds of the
Simlish language that still permeate the game.
One facet worth
mentioning is that although I was using the same exact machine as I had
for the previous Sims games, I actually had a crisper performance on my
system compared to when Hot Date had last been played. The frame-rate
executed at a seemingly better efficiency as I didn't have as much of a
problem navigating the neighborhood and Vacation Island as had
previously sometimes been problematic when it came to performance and
frame-rate issues.
After all is examined in SV, it's clear that for all the goodness
wrapped in another part of the Sims package, it may be time to move on
from issuing expansion discs and providing something new to Sims fans.
Sims 2 is still apparently currently in the development loop, and there
are some new features being promised that should get Sims players
excited. Instead of being left to your own devices as how your Sims go
about their everyday lives, Sims 2 will be more goal oriented. For
instance, instead of deciding when you may want to go out on a sizzling
date versus remodeling your Sims dwelling for the umpteenth time, you
may be given a task such as throw a party and get the digits of three
new hotties. You'll be given less autonomy in gameplay, and that
promising gameplay element should give more Sims gamers less reason to
experience those patches of boredom that can sometimes hit. And of
course Sims Online could be a whole gaming revolution in itself. Not
only will you be able to interact in a real-time frame with others by
"talking" (typing) what you want to "say", Sims
Online players will be able to convey emotions through their Sims. If
another Sims Online player "tells" a joke, you can have your
Sim actually appear to laugh. You will have control over what
physical/emotional animation your Sim will communicate.
But that's the future of the Sims. SV is its present incarnation. So
while it's true that The Sims: Vacation fails to bring any new or
revolutionary gameplay elements (not already introduced in Hot Date) to
the gameplay of the Sims, SV still provides more fun to the serious
Sim-er's gaming universe. I guess Maxis is going by the old adage
"if it ain't broke, why fix it?" until they are ready to
spring either Sims 2 or Sims Online onto the gaming public. Anyone
desiring what is being promised in Sims 2 or Sims Online may be a little
disappointed with SV. But those who treasured what they received out of
the Hot Date expansion will totally enjoy SV. Like the Go-Go's, a little
vacation may be all your Sims ever wanted, but let's hope that Maxis
development team isn't out of the office until they give us one of the
two highly-anticipated Sims titles.
-Lee Cieniawa
lcieniawa@armchairempire.com
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