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Star Trek Voyager: Elite Force Expansion PackScore: 6.8 / 10
Part of the allure of
Elite Force was getting the chance to set phasers to
"vaporize" to defend Voyager from hostile invasion and go on
dangerous away missions. Why then does the Expansion Pack (EP) restrict
you to the ship, running various errands and taking part in menial
holodeck sessions? The single player portion
is totally lacking. (But not in sound or graphics, which are great.) If
you like mini-games mixed with adventure elements, EP will be right up
your alley. (I use "adventure" in its loosest sense.) Munro
(your character) starts off with a checklist of various things to do and
as he completes these tasks new ones appear to keep him moving. (e.g.
Launch a shuttle – no reason given.) You can also collect various
objects scattered around the ship and since the "action" takes
place after the events in Elite Force, you’ll find things like
Harvester legs in the kitchen and those little fire-fly things.
Also, there are nine Elite Force Action Figures to collect. Tedium and
the realization that nothing exciting is going to happen sets in. Even a
visit to the holodeck doesn’t alleviate the boredom. The Captain
Proton mission is easy to complete on all but the most difficult setting
and it’s too short. Just as you get into it, you reach the end. It’s
stylish but it won’t hold you’re attention. Same goes for the
Klingon scenario where Munro must infiltrate a Klingon stronghold and
recover a datapad. Then there’s the Shooting Gallery and Tranquil Garden
on the fritz settings . . . do I even have to say it? Boring. The short
of it is, the single-player EP boils down to a bunch of mini-games
placed in the EF universe. (Heck there’s even a top-down maze to
navigate!) Sure, you get to explore a lot of the ship, but only die-hard
Trekkers will appreciate the chance to visit Astrometrics and use the
transporter. |
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Multiplayer is great with a bunch of new maps and modes of play by the professionals and a few user created areas. (The subtitle for the expansion pack should have been, "Holomatch Mayhem" since you'll spend more time with the multiplayer than with the single player mode.) Good luck finding servers running Assimilation (kind of like team tag, but using the Borg to assimilate other players), Action Hero (one player gets full weapons, ammo and the |
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ability to regenerate,
while everyone else tries to kill them and get five frags instead of the usual one) or Disintegration (each player is equipped with a Compression Rifle for one-shot vaporizing action). The most prevalent multiplayer games are Deathmatch and Capture-the-Flag. While these game types are on-line staples, I've seen enough of them. (Why
don't people want to try something new? I'm sure if the developers added a Counter-Strike-like mod, Elite Force vs. The Borg or the Vorsoth it would have been accepted, at least there would be another alternative to DM and straight CTF.) At least EP has a Specialties mode (read: Team Fortress Classic), which is actually very fun, if you can find a server running it.
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