"Einhander
provides some good old fashion space blasting in a beautiful world."
Platform: Playstation
Genre: Shooter
Publisher: Square
EA
Developer: Square
ESRB: E
(Everyone)
Released: Q4
1998
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Einhander
With so few
shooters on the market gamers looking for a true test of their reflexes
are being forced to look to other means by which to improve their motor
skills (and quite frankly I really don’t want to know what exactly
they are doing to keep their reflexes up…shudder…). Thankfully
there’s Einhander for the Playstation. Square took the magical world
of space shooters, polished it up real nice with some polygonal
goodness, and made sure that the screen is almost always packed full of
bad guys and things that can blow the player up. It’s how shooters
were meant to be with a little bit extra style for good measure. It’s
beautiful.
Taking
the tried and true approach of keeping the story simple (hey it’s a
shooter, what we want to do is blow things up after all). Basically
it’s well into the future and the moon has been colonized, the thing
is that it wants independence. As such they’re gone to war against
Earth and their last hope of defeating the Earth’s forces is a little
fighter by the name of Einhander who will be taking on this arduous
task.
Story aside,
Square has become synonymous with impeccable graphics. From Final
Fantasy to Seiken Densetsu they’ve been making players jaws drop for
years now. Einhander continues this fine tradition, as the visuals here
are stellar. The lighting effects are dazzling, the design of the ships,
mechs, etc is breathtaking and the explosions from destroyed ships are
beautiful.
While the
visuals are pure Square goodness, the controls are very solid too.
Everything is setup nicely so that everything works out to be very
intuitive. On top of this players can acquire weapons from fallen enemy
ships and attach them to their own as Gunpods. It takes a little
getting used to when handling ships with multiple Gunpods on them, but
after getting comfortable with cycling through the arsenal the Einhander
can be a devastating piece of machinery.
Of
course music and sound play a pivotal role in a shooter like this and
Einhander delivers admirably. The sounds are very rich, and with the
base up they really pack a punch. The music is very good electronica as
it is very moody, and not the generic dance music that is so common in
action titles.
Einhander
provides some good old fashion space blasting in a beautiful world.
It’s wonderfully nostalgic while fresh enough not to feel worn out. A
great title that’ll make many an old time gamer think bake fondly of
the shooters of the past.