"The
Italian Job is a game for a dead system based on a campy movie that
hardly anyone ever saw."
Platform: Playstation
Genre: Racing
Publisher: Rockstar
Developer: SCi
ESRB: T
(Teen)
Released: Q2
2002
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The Italian
Job
The
Italian Job is a game for a dead system based on a campy movie that
hardly anyone ever saw. While many of the late-in-the-system’s-life
releases for the PSX take advantage of full knowledge of the system’s
graphical capabilities and exhibit some sharp graphics, The Italian Job
is not one of these. It actually features graphics that would not have
impressed had it been a launch title. Add to these facts a clunky
interface that forces the player to flip back and forth through menus
just to save a game, and you are left with a game that doesn’t make
much of a first impression.
Luckily,
The Italian Job has enough going for it that, if one is able to look
past its considerable shortcomings, the game ends up being well worth
the price of admission (especially considering the title is available
new for only $10 (US)).
The
Italian Job is a mission-based driving game, like SpyHunter, or more
closely Driver and Driver 2. Most of the missions have the player simply
racing from point A to point B. Sometimes avoiding getting nicked by the
bobbies is the focus while other levels are simply beat-the-clock type
endeavors. Most fun for me were the missions that involved using your
vehicle to smash another vehicle and those that involved keeping a close
tail on a car.
The
main game features sixteen missions. All of the missions are introduced
by the Michael Caine character from the film. It is in these intros that
the game first starts to separate itself from the numerous Driver clones
out there. The intros have that slightly off-kilter, British humor that
I have always appreciated (at least since discovering Monty Python and
Benny Hill on PBS when I was eight years old). This humorous tone is
carried on during the actual game and really helps make The Italian Job
a blast to play.
And,
though the graphics are admittedly bad, The Italian Job does do a nice
job giving the player a decent-sized slab of London (and two other
locations) to drive through. Though the streets are not teeming with
life in the GTA3 sense, there are many vehicles on the road along with a
handful of pedestrians. Ambient sound, however, is nearly non-existent,
somewhat lessoning the overall impact of the environment.
Finally,
for a bargain release, The Italian Job packs in a number of modes to
play around with. And, in a break from recent trends, the modes are
available from the beginning (if any hidden modes exist, I didn’t come
across them). The modes are Challenge (a cross between the GT series’
License mode and Crazy Taxi’s Crazy Box mode); Free Ride (which lets
you freely drive through any of the game’s areas and is handy for
finding short cuts and jumps); Checkpoint mode (a beat-the-clock mode on
a path marked with mandatory checkpoints); and Destructor mode (in which
instead of weaving between rows of blinking orange cones, the player
must run over said cones within a time limit). To add further value, The
Italian Job also features a cool multi-player mode called Party Play
which allows the player and up to six friends (for a total of up to
seven players) to compete in any of the other modes in the game (save
for Free Ride of course). This hot-seat style multi-player allows the
players to choose up to ten events in which to compete. The events can
come from any of the single player modes and in any combination (say 5
Checkpoints, 3 Destructor, and two Challenges, for instance). The
combination of all of the single-player modes and multi-player gives The
Italian Job tremendous replay value, especially for a bargain game.
All
of these modes are made more fun by the fact that the driving engine is
very good, on par with the best PSX racers (with some obvious exceptions
***GT & GT2***). The controls and physics are straight out of the
arcade and tend toward the slip-and-slide side of the spectrum, but they
are consistent and fun. The game does lack the sense of speed of the
better racers, but that flaw doesn’t hurt mission-based racers quite
like it does traditional racers.
If
The Italian Job was a full-price PSX game, it would still be worth
buying for those sad folks for whom the PSX is their only gaming system.
At ten bucks, it is worth buying for any PSX or PS2 owner that can
overlook the weak graphics and appreciate the game’s sense of humor
and tight, straight-forward game play.