"Swarmed
by a group of five Nazis?Not
a problem.Soon they’ll
be trying to figure out where their arms and legs are."
The
last half-vampire game I played was Blade II and in more ways than one
BloodRayne (BR) hits the jugular far better than Blade II.But first…
It’s
the time between WWI and WWII and a group called the Brimstone Society
recruits a shapely half-vampire known as Agent BloodRayne to help
protect humanity from supernatural threats.In short order (after level 1), she’s sent to investigate
gaming’s standby villains, the Nazis, who are searching out occult
artifacts.It’s Agent
BloodRayne against the Nazi horde…
The
one-woman army approach is used to good effect here, considering how
powerful Rayne is (and becomes).Swarmed
by a group of five Nazis?Not
a problem.Soon they’ll
be trying to figure out where their arms and legs are. (If the phrase,
“It slices!It dices!”
runs through your mind, rest assured you’re not the only one.)
Rayne
has a good assortment of moves, both ranged and melee.The emphasis is definitely one close combat – not a stretch
considering the blades on her wrists and her particular dietary
requirements.Although
there is an extensive roster of guns – from the Panzershrek Rocket
Launcher to the 22G33 Assault Rifle (all fictional) – they’re mostly
fire and forget.Basically,
don’t worry about ammo conservation.Spraying a room with machine gun fire has its uses (and is
occasionally necessary) but once you run out of ammo it’s a simple
matter of offing another baddie (or breaking open a crate or gun
cabinet) to acquire another set of guns.No, as I said, Rayne works best up close and personal.
Being
a half-vampire has its perks and some of them include being able to jump
incredibly high, run along telephone wires, and view the world four
different ways.Even if you
never use a gun, you’ll be able to get through quite a chunk of BR
thanks to those worldviews.
The
first is normal view, the other three are Extruded (like a sniper mode),
Dilated Perception, and Aura Sense.I found myself slipping into Dilated Perception partly because it
looks cool but mostly because it’s arguably the most useful.Those familiar with Max Payne’s bullet-time feature will be
right at home, but Rayne has the advantage of being able to enter this
mode whenever and for however long she wants.Aura Sense helps Rayne get a bearing on level exits and boss
locations, plus enemy health – if they’re red, get ready to suck and
replenish your own health.Then
there is the devastating Blood Rage, an attack that becomes available
when Rayne’s rage meter is maxed out and activated. (Single Rage
Attacks can be executed if the meter is high enough.)Not only does everything slow down as with Dilated Perception,
Rayne moves faster and puts her blades into acrobatic overdrive.All but the most powerful enemies are reduced to giblets.
Managing
all this action is quite easy with the left stick moving Rayne forward
and back, strafing left and right, while the right stick controls the
right/left movement and up/down look.The left trigger activates Rayne’s melee attacks and the left
trigger gets the guns going.All
the other buttons are mapped out well.On top of that, it’s the control is responsive!
In
the presentation department – Yowza!It’s the small touches here that bring BR up a notch or two.Practically everything can be destroyed or marked up.This is no more evident than a confrontation between Rayne and a
Nazi “priest” in a battle reminiscent of The Matrix’s lobby scene.There are other points of interest, especially the character
skins and models – most notably Rayne’s “uniform” that looks
like something stolen from Frank N. Furter’s wardrobe.(There are quite a few movie and game references including
Raiders of the Lost Ark and No One Lives Forever with an off-color joke
about a cross-eyed bull.)With
all the slow-motion features you get ample opportunity to get a good
look at everything.The
animation is also good.Not
quite as impressive is the audio but even that manages to shine on
occasion.At its worse,
BR’s sound is unbalanced or spotty – music too loud while voices are
soft (on defaults), gunshots that are repeated with no discernable
source – but at its best, you get disembodied voices that taunt Rayne
or Rayne’s soft pleasurable moans as she mounts some hapless mutated
Nazi goon.
Enemy
intelligence still relies on swarming, rushing at you with guns blazing.But to be fair, often they’ll pull the alarm first to call for
back-up or run away if they’re really getting hammered.There are other enemies that stay at a distance firing away.This can create some interesting maneuvers as Rayne takes on
nearby enemies while evading hostile fire. (The ability to use your
victims as shields while feeding is a great asset.)However, this can also lead to enemies killing each other
(including higher ranking officers) before Rayne gets the chance.
So
why, with all this, does BloodRayne fall somewhat short?
For
one, there is only one way to crash though a door: by jumping and
performing a corkscrew move.In
one case this fact led to much frustration.Most doors will open upon walking into them, some are locked,
one-way doors, or activated by a switch.It’s the doors that don’t fall into these categories that
need to be kicked in.Slashing
it with Rayne’s blades – even during a full-on rage attack – might
leave a scratch.Unloading
her entire arsenal, including a couple of grenades, won’t budge the
door.But give it a flying
kick and it shatters like glass!It’s
inconsistencies like this that drive me crazy. (Not just with BR but
with games in general.)
BR
takes a few cues from Max Payne and unfortunately, one of these is game
length.Even starting from
the beginning of the last area you saved in doesn’t add much to play
time (minus any aimless backtracking).And most of the game takes place in one location, which can start
to feel a little “samey” – even though I like the chance to tackle
challenges in the order I wanted. But
also like Max Payne, BR is fun while it lasts and it has enough style to
make it worth revisiting.
I
don’t know the life expectancy of half-vampires, but it’s almost a
given that we’ll see a sequel (or prequel).And that’s a good thing.BloodRayne
may have its faults but that doesn’t make it any less enjoyable.