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Burnout 3: TakedownScore: 9.2 / 10
Fast cars and gaming have gone hand-in-hand
for many years but it hasn’t been until recently that realistic car
games have demonstrated what it’s like to crash into oncoming traffic.
No more of this Pole Position stuff where the most minor nudge resulted
in your car exploding. In my mind it started with the original Burnout
then revved up with Burnout 2: Point of Impact, with some truly
horrendous crashes (in a good way) highlighting the blistering pace of
the game. Burnout 3: Takedown (B3T) brings it all together: a huge
variety of race tracks, race types and a sweet number of intersections
in Crash Mode. |
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the target number of collisions. Then at the most opportune moment you can explode your car (called Crashbreaker) to cause even more damage! On top of that Criterion has added Aftertouch, which allows you to slightly “steer” your wreck to spread the chaos even further across the impact zone. Even with all that it’s still sometimes very tricky to hit the point totals required for Bronze, Silver and Gold medal |
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finishes. Strangely enough it becomes
puzzle-like: How can I hit the requisite number of cars to explode and
still hit score multipliers and cash pick-ups along the way? Some setups
take multiple run-throughs to find the magic route to score enough
points for the Gold. It can be a little frustrating but because the game
looks as good as it does you don’t mind.
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