Platform:
Xbox Genre: Shooter Developer: Valve / Ritual Entertainment / Turtle Rock Studios Publisher: Microsoft ESRB: M (Mature) Released: Q4 2003
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Counter-Strike
Score:
8.0 / 10
Pros:
- Totally addicting and fast-paced Xbox Live gameplay
- Great online setup makes it easy to join or set up and customize the
game to your liking
- Weapon/equipment purchase system rewards online winning
Cons:
- Absolutely no reason to buy this game for the single-player game alone
- Better-than-PC graphics, but not up to Xbox standards
- Miniscule targeting reticle takes a lot of getting used to, especially
for players of any of the Xbox Live Tom Clancy games
"...if
you don’t have Live, you shouldn’t be buying Counter Strike..."
It started out
innocently enough as a mod of the PC hit Half-Life. But Counter-Strike
soon exploded to become one of the Internet’s most-played games, still
going strong even today. Finally, Counter-Strike makes its
highly-anticipated home console debut, with mixed results. It has
lackluster graphics for an Xbox title (even though they are superior to
the PC visuals), has no value whatsoever as a single-player game, and
doesn’t offer too many new features over the PC version (which still
can be downloaded for free) to really entice hardcore PC Counter-Strike
veterans into buying the Xbox version. But with Xbox Live support,
Counter-Strike is a superb online game, especially for first-person
shooter fans who’ve never played the PC version. Counter-Strike is
just so much damn bloody fun over Live, anybody with a Live subscription
will be able to forgive its transgressions and enjoy playing the
addictive Counter-Strike for many, many online hours.
This isn’t a
very deep game by any means -- this isn't a Tom Clancy tactical shooter.
But that’s the charm of Counter-Strike. This is an all-out fast-paced,
action-packed first person shooter offering two gameplay scenarios:
Hostage Rescue and Demolition. Choosing between either the terrorist
team of the counter-terrorist team decides what your objective will be
while playing Counter-Strike. If you’re a terrorist, you must prevent
the hostages from getting rescued or plant bombs at one of the two
marked bomb sites. Counter-terrorist goals are the opposite: rescue the
hostages or prevent the bomb-planting or defuse a planted bomb.
There are a few additions to Counter-Strike on the Xbox compared to its
PC edition. Xbox gamers have 16 maps, including each of the PC’s maps
and seven exclusive to the Xbox. There are 22 weapons total between the
two sides, improved graphics, and two single-player tutorials. But
don’t be fooled by the inclusion of a single-player mode in
Counter-Strike. This is designed completely for online gameplay on Live,
with the tutorial providing only the opportunity to get familiar with
the level layout and using the different weapons. You would expect to
get some good practice sessions against the game’s A.I. bots to
prepare you somewhat for playing online, but even on their highest
difficulty setting, Counter-Strike’s A.I. bots act illogically and
sometimes just straight-up stupid, not providing any type of challenge
that would be ideal practice for Xbox Live gameplay. Short and simple,
if you don’t have Live, you shouldn’t be buying Counter-Strike,
because there’s nothing here at all worth recommending to non-Live
gamers.
But for Live subscribers, Counter-Strike merits purchase consideration
if you like arcade-style FPS games along the lines of another similar
game in the genre, Castle Wolfenstein. Whatever gameplay scenario you
pick, be prepared for some seriously rapid, on-the-fly and addictive
gaming.
Online you can set up games on any of the maps with a host of
customizable options for up to 16 gamers. And in Counter-Strike it’s
definitely the more the merrier as far as really sweet online gameplay
sessions are concerned.
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The weakest area of Counter-Strike is the game’s graphics. The PC
version of Counter-Strike comes from a game engine over a half-decade
old already. The developers did indeed pump up the visuals for the Xbox
translation of Counter-Strike, but it’s clear that the game doesn’t
come close to using the full rendering power of the Xbox. (There are a
bunch of different character models that appear in the game, most decked
out in some sort of camouflage wear, and that sometimes creates problems
on levels where both the terrorist and counter-terrorist teams are in
similar outfits. If you hesitate shooting just a split second while
deciphering if the guy you have your gun pointed towards is an enemy or
not, it could cost you your own life. Counter-Strike could have
definitely used a bit more differentiation in the design of the
men-with-guns running around the in the game.) The animations aren’t
smooth either, and this will be really apparent to anybody who’s
played Rainbow Six 3. Where Counter-Strike won’t disappoint visually
is in the blood quotient. A Mature-rated game, Counter-Strike is
extremely violent, with pint upon pint of blood being spewed with
reckless abandon. Counter-Strike isn’t about good looks however, and
with its rapid gameplay, you won’t have time to stand around and
notice the visuals anyway. Counter-Strike does make good use of its
sound elements. If you have a good ear, you’ll use the sounds of
footsteps to figure out how close or far away a potential enemy is.
An
interesting gameplay feature is the buy menu where you’ll be able to
upgrade your equipment and weapons. At the beginning of a match,
everybody’s all evenly equipped with pistols. But if your team wins
the round by killing all the other team’s members, you are rewarded
with funds that will allow you to purchase better weapons and also
equipment such as armor or incendiary devices. If you stay alive through
the next round, you’ll retain the bought weapon that you currently
have. But if you die, you will lose it and have to earn more money to
again upgrade your weaponry. Counter-Strike gives teams an incentive to
win and stay alive to keep their upgraded weaponry edge throughout the
match.
When it comes to controlling the action during gameplay, Counter-Strike
comes in relatively strong, even having a jump control that can
sometimes be the difference between escaping enemy fire and death. Even
with the fast-paced nature of game sessions, it’s easy to move where
you want to go, although lag can affect your online movement from time
to time. The only control mechanism that can be bothersome initially is
weapon targeting. I am not particularly fond of Counter-Strike’s
targeting reticule, especially after getting used to the larger reticule
found in Ghost Recon: Island Thunder and Rainbow Six 3.
Counter-Strike’s targeting reticule is much too small, making it hard
to accurately shoot from far distances (or a lot of face-to-face
shootouts, quite frankly) unless you have a scope on your weapon. But
most of the guns found in Counter-Strike have no scope, so until you put
some serious gameplaying time in, expect to encounter frustration issues
while targeting enemies, particularly while on the move.
Certainly, Counter-Strike doesn’t have the depth or complexity of
Rainbow Six 3, another recently-released Live shooter. But if you
don’t play or have no intention of playing the PC edition of
Counter-Strike and are looking for a great, pure-fun Xbox Live shooter
title without putting much emphasis on stellar graphics or a
single-player mode, then you should target in on Counter-Strike.