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You
won’t be alone while blasting enemy after enemy. You’ll always have
your canine sidekick Shadow to help you out. Shadow can kill or injure
enemies at your command. Like the bullet time, there is a meter that
shows when you can and can’t call Shadow in for help.
Hell
to Pay’s biggest weakness is by far the repetitive gameplay. All the
levels play the same:
Walk
into an area.
Blow
the hell out of anything that moves.
Rinse
and Repeat.

The
boss battles don’t change too much either. The boss battles always see
you fighting the boss as well as a number of his men, who come in
never-ending droves. Some of the boss battles are frustrating at first,
but once you figure out where all the body armor and health pick ups
are, you’ll have a much easier time.
Hell
to Pay doesn’t particularly stand out in the graphical department.
Many of the enemies in each of the levels look extremely alike. While
the death animations are handled extremely well, the textures on the
environments are rather bland. Hell to
Pay certainly earns its Mature rating. The game is heavy on both
violence and profanity. The dialogue for Hell to Pay is simply laughable
and feels too over the top. Overall the production values are
reminiscent of a cheesy police movie.
Dead
to Rights II: Hell to Pay is a fairly simplistic game with a very basic
premise: kill anything that gets in your way and is probably not the
sequel that you are hoping for, but it does possess some good qualities,
even if they are small in number. If you’re a fan of the genre or just
looking to blow off some steam then rent this title at the very most.
-
Siddharth Masand
(June
15, 2005)
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