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Each
of the sixteen missions plays out the exact same. Each of these levels
is comprised of linear environments that see you shoot down gunman after
gunman with some variation thrown in for good measure. Aside from the
regular on-foot action seen in so many military shooters, there are some
“on rail” segments where you can ride in humvees, little birds and
Black Hawk helicopters. Unfortunately you cannot control any of these
vehicles. Instead you can only sit in them or take control of the
machine guns mounted on them.
Since
a majority of the game takes place in urban locales in and around
Mogadishu, the levels have been populated with civilians. Many of the
civilians react angrily towards you, throwing rocks and cursing you and
your fellow soldiers. Civilian casualties don’t occur often in the
Xbox version of the game. If you’ve played the PC version, then
you’ll know that your moronic teammates would open fire on civilians
and kill them immediately, but in the Xbox version of the game it’s
much more difficult to incapacitate civilians, so this makes the game a
little easier in some ways.
Rather
than having a checkpoint system, each of the single player missions have
a limited number of saves you can use anywhere within a mission. The
saves come in quite handy, considering that the single player game is
not very easy. Unlike the PC version, it seems like you can die
much quicker in this version of the game. The gameplay is largely trial
and error. Once you die, you’ll usually figure out where the enemies
come from, considering the enemies always attack you from the same spot.

The
AI for both enemies and your teammates is quite horrendous. Your
teammates couldn’t hit the broadside of a barn. Frequently they’ll
walk right past enemies and not give you much help. You can issue about
nine or ten commands to your soldiers, but you’re better off just
letting your braindead soldiers follow you around each level. The enemy
AI is just as spotty. Many times you’ll see Somali gunmen run away from you
at top speed, run around in circles or charge you head-on. All of the enemies take only a single shot to kill. So
shooting an enemy in the foot or in the head can score you an easy kill.
Perhaps the developers decided to take this route because of all the
enemies you’ll face at once.
The
single player campaign is extremely short. You can easily finish the
game in eight hours. There isn’t much of a reason to go back
to the campaign mode, but there are six missions out of the campaign
that can be played co-operatively with up to three friends. There are
also a number of competitive modes through split screen play for up to
four players, but they are nothing special, considering there are such
few maps and no option to play with bots.
The
real bulk of BHD lies in the online mode. BHD supports 50 -- 50!
-- players online through Xbox Live. The online setup is great, supporting
an in-depth ranking system and easily accessible online options. There
is also a promise of downloadable content in the near future too. The
game features all the same modes found in the PC version of the game:
Deathmatch, Team Deathmatch, Capture the Flag, Flagball, Attack and
Defend, Search and Destroy and King of the Hill.
Much
like the PC version, the Xbox port suffers from the same online problem:
no controllable vehicles. Instead, like the single player, you can just
use the attached weapons on vehicles while the vehicles drive or fly on
scripted paths. Riding in the vehicles online doesn’t offer an
overwhelming advantage as it’s quite easy to kill players in vehicles.
Lag isn’t a big problem, provided everyone has a good connection.
Finding online games isn’t a problem either, considering there is a
fairly large online community.
The
visuals in BHD are relatively poor. The textures have a
muddy look to them and some of the character animations look awkward.
While rare, you’ll sometimes run into some unusual graphical glitches
like your fellow soldiers getting stuck on ladders or some sort of
environmental obstacle. Also, lots of the characters could use quite a
few more polygons. On a positive note, the particle effects from
explosions look excellent.
Given
that the game takes place in East Africa, expect to see lots of brown in
terms of the color palette. The environments look extremely run down,
much like in real life. You’ll frequently come across bombed out
buildings, shanty towns, huts, etc.
The
game’s audio is a mixed bag. The music is a mix between tribal and
rock music. The tribal music sounds quite authentic, but the rock music
doesn’t fit very well. The voice acting is second-rate, sometimes
being too over dramatic and uninspiring.
Delta
Force: Black Hawk Down is a simplistic shooter military shooter set in modern times.
With so many shooters on the Xbox, BHD fails to stand out from the rest
of the pack; however, those looking for a shooter to go online with should
certainly give BHD a try, but those not interested in online play should
look elsewhere.
-
Siddharth Masand
(September
8, 2005)
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