If
the Elder Scrolls III: Morrowind were stripped of its depth, its
open-ended gameplay, its plethora of quests and overarching story, and
its hardcore role-playing game (RPG) mystique, Enclave would be the
result, an often entertaining but equally often frustrating game.
Although
Enclave is lacking in brain power, it’s clear its been popping
performance enhancers.Make
no mistake; Enclave is pure hack and slash with very little strategy or
thought involved.No need
to think of the best approach of attacking an enemy, just walk up and
stick him with your biggest and pointiest weapon or snipe him with your
dwarven crossbow. (And as always, magic users have to hit and run.)The most thinking required is before the start of each stage when
you chose and equip your character. (And possibly in the late stages of
each campaign.)
There
is a semi-interesting backstory to Enclave, but for most players the
driving force for completing levels won’t be to find out what happens
next, but to unlock another powerful weapon or new character.There are two campaigns available but you’re forced to play
through the “good” campaign before the “evil” campaign opens up,
and the good campaign starts you off in the boots of a barbarian type
escaping from an area under siege, complete with mortars and orcish-type
invaders.As you progress
from there you open up other character classes like Druid, Sorcerer,
Engineer, Huntress and Halfling. (And rough equivalents in the evil
campaign.)Depending on how
much gold you collect through a level (and the gold reward you get at
the finish of each level) you can outfit your character with varying
weapons and equipment of specific effectiveness and power.For example, heavy armor costs an arm and a leg so if you miss
some loot during the course of a level it’s extra incentive to retread
earlier levels before tackling harder ones – if you don’t have the
ability to buy the most powerful stuff before the end confrontation go
back and search every nook and cranny for the gold.
It’s
the character upgrades that really show off Enclave’s detailed
graphics and animation. (Flaming swords are just cool!)Enclave looks great but on occasion this turns out to be a curse.When facing off against more than a couple of enemies it’s not
uncommon to encounter a second or two of stutter (sometimes three).In itself this isn’t a problem, but when the camera is taken
into account it can result in critical slashes (or spell casts) missing
their mark.
The
left stick is used to move your character and the right stick controls
where you’re looking.More
often than not, during a confrontation I always wound up looking at the
ground (or trying to correct myself).I never really found an optimal camera angle to fight enemies –
a camera and target lock would have helped this enormously.And for whatever reason, the developers didn’t implement limb
hacking – the ability to cleave off parts of the opposition would have
been sweet, even though a well executed swing-through combo does provide
a feeling of accomplishment.Getting
the combos to work is mostly a matter of good timing on the attack
button and since timing changes for each weapon (i.e. a sword slashes
faster than a big war hammer) this in itself can take some practice.I give kudos to the developers for implementing one of the
easiest methods for aiming ranged weapons I’ve ever come across in a
3rd Person game.When
equipped with a ranged weapon and a enemy is in sight a circle
highlights the target.The
longer your targeting reticule sits in the circle the more accurate your
arrow will fly, indicated by the circle gradually changing to red for
the best accuracy. Besides the camera though the control is fairly
straightforward even with most of the buttons on the controller put to
use, with the exception of swimming, which proves to be freakin’
annoying – more so on levels where you actually have to swim.
Puzzles
and level design are unimaginative and occasionally awe-inspiring
respectively.Morrowind
sported some of the best architecture I’ve ever seen in a game –
Enclave doesn’t quite reach the same level of spectacle but man, oh,
man, some of sights are practically ripped right out of Lord of the
Rings.Then there’s this
fight between a mammoth lava man and a mammoth ice man – some cool
moments.Interiors and
exteriors are consistent for the theme of each level but both are
extremely linear.Forget
Morrowind’s wide-open expanses.Hit
the edge of an area in Enclave and a “leaving the game” timer begins
to click down from 5.There
are small hidden areas to discover but there’s no raft of side quests
to undertake for extra rewards.Puzzles
are mostly key hunts – kill this guy steal the key and unlock the door
to progress.There is also
the usual lever pulling puzzles – and one that is incredibly funny
thanks to some good voice acting – and a few escort missions.It’s a good mix but nothing outstanding.
The
challenge is not always consistent.I’ll admit, I finally succumbed to the lure of the God Mode to
complete the showdown with the uber bad guy the first time through –
one of the most incredibly ugly bosses ever.Even equipped with the latest and greatest equipment and trying
each character endlessly for nearly week I would get close but never
finish.There’s a series
of events you have to fulfill before finally being able to go toe-to-toe
with the beast – it’s a good setup in theory and implementation but
it’s extremely hard.The
same can be said for a few other levels where one misstep mid-way
through a mission means instant death.There’s no in-mission save or check-point feature, which would
have gone a long way to alleviate some of the frustration of instant
death or getting so close only to fail by a miscalculation.
There’s
something to be said for a game like Enclave that goes for the visceral
experience – lots of good-looking graphics and hack ‘n slash action.But the camera trips it up, not so much that it falls on its face
– more of a stumble.It’s
like popcorn with extra butter and just the right amount of salt but
with a surprise used band-aid somewhere near the top puffs just out of
sight.You may enjoy the
rest of the popcorn but you’re always thinking about that band-aid,
tinting your enjoyment. Then
there's the lack of in-game saves, extreme linearity, and extreme
difficulty in some areas -- okay, so there are a few band-aids.
In
short, Enclave’s definitely not all bad and is worth a rental at
least.