"...ESPN
is aimed toward the more “casual” sport gamer. If you just want to
pick up the controller occasionally and play some basketball, ESPN is
your game."
This
upcoming basketball season has been truly a rejuvenator to a fallen
sport. The past few years were filled with one dominant team (Lakers),
the east coast struggling, and no young players stepping up to the next
level (except for Yao Ming). This year has been the complete antecedent.
New jerseys, new players, and completely revamped teams are fully
prepared for what will be a memorable season.
To
keep up with everything, ESPN NBA Basketball (2k4) has done everything
it could to prepare gamers for this hectic season. Does ESPN deliver on
its promise of being the best basketball game, or does EA Sports hold
the court…
This
years ESPN Videogames have been dominating the two other sports: hockey
and football, and are now ready to enter the realm of Basketball. Again,
behind the wheel is their longtime ally Visual Concepts who have now
become an experienced team with a few tricks up their sleeves. Amongst
them is the all-new 24/7 mode. This is quite a relief from the other
modes we’ve seen time and time again.
24/7
is such an in-depth and fun experience, it can be considered a game of
its own. The first thing you do is create your character. The
modifications on your player are simplistic and re-used from prior
“create-a-player” options. Once finished, you are placed in a world
based on your time and place. The internal Xbox clock is used to set up
matches, appointments, and automatically adjusts day and night cycles
based on your time. Building up your player’s skill can be done
through a series of training tasks that require you to work on a
specific part of your game. Monitoring your player’s progress can be
noticed in “spurts”, rather than gradual development. For example,
you’ll be attempting to dunk for a very long time, and realize that
your 6’8” player just doesn’t know how to do so. After some
practice and a lot of patience, you’ll remarkably see him do a
towering jump, and suddenly start dunking for the rest of his life.
Once
ready, you play different types of matches with player’s equivalent to
your player’s skill. Not every game is a 1-on-1 battle up to 21, as
types of matches have different settings. Some will have you playing
with a timed bomb, without turbo, or sometimes, without being allowed to
shoot a jump shot. Playing in these matches, and winning, gives your
player a higher ranking and new items. These items can be worn on your
player or used in a game. A few of these items are solely used as jokes,
such as a motorcycle helmet, and huge army boots.
At
this time I bet you’re feeling annoyed that all I’ve discussed was
24/7. Well, for those of you “true” basketball fans, lets breakdown
the heart of the game.
Much
like the 2k series, ESPN NBA Basketball has almost the same identical
gameplay and same identical flaws. Some of these flaws you’ve seen
since the franchise first debuted, and prayed the developers would fix.
Again, they “forgot”. One of the new problems of the game is the new
free-throw system. In the prior games holding down the right and left
trigger carefully would give you a nice shot. Now, you have to align the
two triggers and concentrate on a moving ball you have to place in the
center of the two. The system has become extremely tedious. I can see
why ESPN wants to add a challenge to the free-throws, but this was the
wrong way to go about it. Another flaw rests in the amount of blocks and
charges one can do in a single game. Every time you drive into the paint
and throw up a shot, 9 out-of 10 times you will get blocked. Every time
you try a spin move on a defender, you will get a charge. These
reoccurrences will dry anyone’s gaming experience when seen time and
time and time gain. Hopefully the dev team will realize next year that
Allen Iverson does not average 5 blocks per game in a season.
Though
ESPN NBA Basketball has taken a turn for the worse, some improvements
make the gameplay more enjoyable than last years.
One
improvement has been the new “Isomotion” control (almost the exact
same thing as EA Sports’ “free style”). Isomotion is performed by
the right analog stick and is used, most often, on offense. You have the
ability to juke with the standard button, but Isomotion is a step
further. You can do minor adjustments in your juke moves in any given
direction, throwing off the defender to give you the open shot. Using
Isomotion reduces the number of charges, but takes skill to line up the
defenders correctly. One wrong move and the ball is gone. Isomotion is
still in its earlier stages resulting in its fair share of problems,
such as timing and control, but ESPN is on the right track with the
idea.
ESPN
is known for its commentary; after all they have a channel devoted to
the broadcasting of sports. It’s without surprise that the commentary
is once again excellent and filled with a variety of comments. Two new
features take place at half-time and directly after the game. During
half-time, instead of pressing start and going over to stats, ESPN makes
a much more effective graphic. A screen comes on, with a very TV-like
feel, that gives a summary of the top performers, shot percentage, and
various other stats, that save time and keep the player in tune with the
tempo of the game.
The
crowd is pretty standard. Reactions to big plays can be heard, and the
pseudo-3D sideline fans look decent, but are not a whole lot to look at
nor do they create a “crowded” atmosphere.
In
terms of graphics, ESPN NBA Basketball looks a lot better than the NBA
Live series. The lighting and reflection effects in ESPN set a new
standard, as well as for the player faces and bodies. Each tattoo and
muscle can be made out. Without even seeing a players face, recognizing
their tattoos will immediately reveal their identity. The best aspect of
ESPN NBA is the amazing detail on the players.
ESPN
have created a near TV representation of basketball that is, ultimately,
a very enjoyable game. However, the flaws of the game still exist,
though many improvements have also been made. There are really two real
basketball game franchises out there (ESPN and Live), picking one of the
two is like picking a favorite son. Both have problems and both have
excellent factors. To make your choice easier, ESPN is aimed toward the
more “casual” sport gamer. If you just want to pick up the
controller occasionally and play some basketball, ESPN is your game.