"...a
great mix of what gamers loved about the original and some welcomed
upgrades that don’t detract from the experience."
How
would your life be different if your parents were killed by a giant
demonic teddy bear when you were eight?Well, if your name were Kaylie Winter you’d outfit yourself
with a big sword, a pistol and a “dress” with a plunging bust line.(And you thought your childhood was screwed up!)
Kaylie
joins Father Esteban Cortez, Kassandra Cheyung, Samantha Alexander, and
Spenser “Deuce” Wyatt – the other Hunters – in pursuit of
supernatural creatures.The
five Hunters assemble in Ashcroft (again) to battle a new threat – one
involving werewolves and, maybe more nefarious, a new company called
Genefex that has positioned itself in Ashcroft as a pillar of the
community.So begins
the story of Hunter: The Reckoning Redeemer.
Not
much has changed in the gameplay department over the original.You still have melee and ranged attacks, which are augmented by
various offensive and defensive Edges (i.e. spells) specific to each
character, and fight wave after wave demons, re-animated corpses, and
various undead baddies, including Santa Claus.
But what does play a role is the new Experience Meters for
conviction (or magic), melee and ranged attacks.For example, using your standard ranged weapon (or the gun
pick-ups) increases your ranged meter and when it maxes out that skill
receives a level-up (i.e. better accuracy).Not only does the skill increase, after a while your weapon (for
either ranged or melee) upgrades itself, like Deuce’s rifle that holds
12 shots (instead of the paltry 8) and sports a wicked bayonet after
being receiving an upgrade.It’s
a great RPG aspect that proves to be unobtrusive.
Control
hasn’t changed much but there have been improvements, including the
ability to mix up melee combos, which helps you address specific
situations during the course of the game.The control does have hiccups.Like the original you use both sticks – the left to run around,
the right to specifically face a direction (so you can run backward but
attack forward) – but for some reason you’ll get stuck facing one
direction for five or ten seconds, making you a really easy target.But this isn’t a consistent problem and it only cropped up
occasionally after many, many hours of play.While this mars the control a bit, it’s not enough to curse the
developers for shoddy controls.
Rack
one up for the developer High Voltage Software for addressing one of
Reckoning’s biggest problems: a hit and miss camera.At times you would completely lose sight of your Hunter thanks to
some on-screen obstacle.Redeemer
addresses this by use of transparent objects.The moment your character is obscured from view the object
blocking your view goes transparent.Camera control is limited to zooming in (way in!) and zooming
out, but because of the transparency having little camera control isn't
quite as hammering.There
are times when the camera flips unexpectedly or some off-screen enemy is
blasting you, but those times are thankfully few and far between.
Redeemer
is a great-looking game but really the deciding factor is fun.Redeemer fires on all pistons when you’re playing with three
buddies.It gets notched
down a bit when playing with less people or on your own, but it still
manages to be fun.Many
will find the action repetitive after a while, but even so, you’ll
plough through the levels (some really huge) just to advance the stellar
story, even when the goals of a level get bogged down with basic key
hunts.
As
a reward for wasting zombies, etc. there are unlockables, including two
characters (bringing the roster to seven playable characters).They don’t come as a huge surprise, but they are pretty cool to
play with and offer more variety.There
are also collector cards to pick-up throughout the game but fans of the
Hunter pen & paper game will appreciate them more than the average
gamer.
Fans
of the original should not be disappointed with Redeemer.It’s a great mix of what gamers loved about the original and
some welcomed upgrades that don’t detract from the experience.A recommended title.