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you toward,
but the actual explanation of the paths is explained in-game with a bit
of philosophy which I had to listen to a half-dozen times before I
understood it. It is
comparable to the Light/Dark balance seen with the Knights of the Old
Republic games, but Jade Empire’s sliding scale isn’t so cut and dry
– tough choices have to be made.
Easier
to understand but maybe just as nuanced is the combat, which is
definitely more about strategy and execution than straight-up
button-mashing. I could
repeat the manual’s description of how combat works – assigning
combat styles and transformations to the D-pad, maintaining your chi,
evading opponents while being locked onto them to perform some stylish
and deadly martial arts moves – but I didn’t understand it until
actually booting up the game and playing it.
I won’t confuse the issue here, but I will say it does take
some practice and as long as you think strategy and evasion
(particularly when facing off against multiple foes) you’ll have much
better chances at survival. Of
course, leveling up your skills and character abilities doesn’t hurt
either.
Discovering
how everything works in Jade Empire is a joy.
Not just because the progressions is so much fun but also because
the backdrops and characters are so lavishly detailed and lush.
Although my TV at home is relatively small by today’s standards
and at least six years old, I found myself just walking through some
environments so I could check out the view.
It’s gorgeous! (Graphics
are not everything but Jade Empire backs those visuals with an engaging
experience so I’ll allow myself to gush a little bit.)
BioWare also comes through with an awesome audio package.
Heck they even invented a language!
Almost without exception each line of dialogue is delivered with
perfect execution. The
soundtrack also deserves some praise.

Jade
Empire isn’t looking to convert role-playing fans to fighter fans or
vice versa; they’ve created a game that should attract gamers, period.
There will be those that claim the various genres are diluted
somewhat so that they can be forced together – the fights aren’t up
to “pure” fighting games – but even the (optional) overhead
scrolling arcade sections (think of the old arcade classic, 1942)
just seem to fit and compliment each other.
Great fun, high replayability, good control, attention to detail,
interesting story, high production values, and a great gameplay
experience – Jade Empire comes recommended.
-
Omni
(May
22, 2005)
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