The
two biggest complaints I had with the previous Kain installment was the
method for “feeding” and the lock-on combat. (Scoot over to our
review of Blood Omen 2.)In
combination, they knee-capped an otherwise atmospheric action game with
a cool protagonist and semi-interesting story.Legacy of Kain: Defiance addresses most of the criticized aspects
of Blood Omen 2 while upping the presentation and inserting a baffling
story.
But
on the topic of story, Defiance puts you alternately in the boots of
vampire Kain and soul-sucker Raziel.They have a history, which is explained in the manual and by
cutscenes accessed through the main menu.Examining these may give you a better idea what’s really going
on in Defiance, but it served to baffle me (at least at the outset).In a nutshell, it’s all about time-traveling vampires.And although the story is on the confusing side, you can’t help
but anticipate the cutscenes that move the story along thanks to the
great delivery by the cast.They
give the impression that they take the role seriously – deadly
seriously – and it pays off with some good encounters.
The
combat is drastically improved over Blood Omen 2.No longer do you lock onto opponents and dispatch them one at a
time.Kain and Raziel can
take on enemies in a free-form nature with a variety of attacks, but
chiefly with the blade they share (albeit in different forms), the
Reaver.Enemies can be
tossed into the air then minced mid-air; telekinesis can be used to
fling enemies off ramparts and against walls; groups can be taken out
together with a magical blast; Crystal Dynamics did a good job mixing it
up with the opportunity for combo attacks.They also did away with the cutscene that accompanied every
feeding.Instead, you can
remain mobile, drawing blood/souls to you without having to watch a
repetitive cutscene.You
can’t fight while drawing blood (or feeding the Reaver with a
finishing move) but because the action keeps moving you don’t notice
it as much.The action is
much faster and more intense, particularly when you’re facing off
against five opponents at once, and two of them are magic users that are
imbuing powers to the foot soldiers that make them attack faster while
raining down flaming balls of brimstone. (Take out the magic users
first!)
Because
of the way the combat has been sped up, the control has been streamlined
(even though most of the buttons are on the control are put to use –
go figure) and it remains responsive.Raziel and Kain control very much the same.There are some small differences between the two, but once
you’ve mastered the basics of one, you’ve pretty much mastered the
other.
As
much as I laud the improvements that keep the speed of the gameplay
clicking, there are still problems that had me screaming in frustration.
First,
the bloody, bloody camera needs work.For the most part, it does work – shifting cinematically to
suite the action.You have
a little control over the camera.It
can be moved slightly, as if it were attached to an elastic band, to see
what’s coming up on the path.It’s
when the camera flips to a drastically different angle that most of the
problems arise.At one
point in the first half of the game I dropped Kain into a water-filled
moat almost a dozen times. (Water is fatal to vampires.)It’s not that I got a kick out of watching Kain split into a
few dozen bats as he hit the water, it’s because the camera would flip
because he was moving to an indoor area.Once in that area, I’d push the wrong the direction, the camera
would flip again to the outdoor angle just in time to see Kain drop like
a rock!This camera
flipping happens mostly in non-fatal situations but it’s still
annoying when it happens, or you can’t see the off-screen enemies
attacking you.
My
other gripe is some of the aimless backtracking.As awesome as Defiance looks, I got a little tired of running all
over the big levels trying to track down an item or just figure out
where the hell I was.Maybe
these stretches are more noticeable because the combat is good, but it
just felt like a lot of directionless running.
Even
with its spots of tarnish, Legacy of Kain: Defiance manages to prove
itself as a solid action game.The
action is fast and furious (although “punctuated” with periods of
running around), the graphics are impressive and the voice acting is
very good.For Kain/Raziel
fans this one should be on their “To Play” list.