"Lord
of the Rings: The Two Towers is a very good game in its own right [and]
the best movie-to-game conversion in recent memory..."
Movie-to-game
conversions are almost always hit and miss – never landing on a
comfortable middle ground.And
unfortunately there’s no real template of success.
Platformers
have benchmark games like Mario Sunshine and Jak & Daxter; sports
games have models like EA Sports and any 2K series.Movie-to-game conversions don’t have many titles to look up
to… until now.
Before
I begin my glowing appraisal of Lord of the Rings: The Two Towers, I
have to admit there’s room for improvement.
The
action moves at a fast pace from beginning to end, complete with
cinematic camera angles, wherein lies my biggest beef.At points the camera it too zoomed to be of any use – enemies
remain unseen until they’ve landed a few blows.This bogs the play into frustration at crucial junctures.There’s also a problem with the camera cuts.For large sections the action moves along like the classic Golden
Axe then shifts to another perspective, which is fine – it really acts
to draw you in – but if you’re on one of these switch lines while
taking on a group of orcs, it’s a wonder it you don’t succumb to
epileptic seizures.The
camera will continually jump back and forth between the two angles.This forces you to go back or rush forward to break through the
line so you don’t have to deal with the shifting perspective.But these detractions seem minor compared to what the game does
right.
The
same high-intensity battles of the first two movies are present and
accounted for, accompanied by additional ones not seen in the movies.The opening level puts you in control of Isildur who famously
cuts off the ring finger of the evil Sauron.Then you get to play some of the most intense battles ever
committed to celluloid.But
no matter how far I progressed, I always found myself drawn back to
Balin’s Tomb (even though it has one of the best examples of the
“too zoomed” phenomenon) for it’s shear intensity and faithfulness
to the movie.The place
literally crawls with orcs!Which
brings me to problem #2.
The
action is so filled with bodies, arrows and swords that it can often be
difficult to see what you’re doing.This too often leads to intense button mashing, which is not as
rewarded as finesse fighting.
In
a nod to RPG’s, your fighter earns experience points that allow access
to higher-level attacks, equipment, and health.The higher-level attacks require button combinations and maybe a
split-second longer to fully execute a move.In large fights, trying to perform finesse moves will get you
killed.The attacking ranks
have to be thinned by button mashing.The one-on-one and two-on-one encounters allow for greater combos
and more experience points.Overall
though, this method of increasing your attributes works.
Most
levels give you the option of choosing between Aragorn, Legolas, and
Gimli.Each have their own
considerations.Aragorn’s
the balanced fighter, while Gimli is the most powerful and Legolas is
the speediest but weakest character. (You’d think that if anyone was
packing mithril it would be Legolas!)Each has access to ranged weapons, which are easily accessed
thanks to the solid control.
The
story generally follows the action of the first two movies right up to
Helm’s Deep, meshing the audio and video to the game in a very
pleasing way. (The actors even chipped in extra dialogue.)There are some liberties taken with the story but nothing that
makes you want to question what the developers were thinking.And the developers, bless them, have included a raft of extra
levels (and Easter Eggs) to unlock.There are enough challenging levels to keep any action fan happy,
but with the extra levels, Two Towers should easily keep you gaming for
a month.(Be warned though,
when you die – and you will – you have to restart from the beginning
of the level.)
Lord
of the Rings: The Two Towers is a very good game in its own right, the
best movie-to-game conversion in recent memory, and establishes a
benchmark all other movie-to-game titles can aspire to.In short, play it.