"There’s
no diplomatic way to say this, it never feels like you have anything
interesting to do."
It’s
a given that driving games will feature bigger and more realistic
environments as time goes on and computing hardware becomes more
powerful.A step in that
progression is Midtown Madness 3 (MM3), which features two of the most
complete real-world cityscapes that I’ve ever driven.
Just
because I had nothing better to do, I did a bit of research.I examined maps of the areas that are replicated in MM3: Paris
and Washington, DC.The
street layouts are very, very close to real world conditions, including
the major landmarks – and DC is full of them.Each city also sports subway systems that can be explored.The attention to detail is extremely good and it makes the
driving experience all the more “realistic”.However, even with the traffic setting pushed to “heavy” the
streets seem vacant, especially compared to the extreme traffic of
Wreckless: The Yakuza Missions.
Like
Wreckless, MM3 has high production values for both audio and video,
although the voice-over work – especially the French accents – goes
way, way overboard. Instead of
being comical, I found it annoying. The action moves at a very
smooth clip, whatever the time of day or season.There are some strange clipping issues.Smashing into anything inorganic usually results in a shower of
sparks or broken glass, but hitting organic matter such as trees or
people results in… nothing.You
sail through them like they weren’t there (except for specific trees).
The
biggest downside to MM3 is the unimaginative missions strung together by
the barest of bare stories.The
majority of MM3 is spent driving through checkpoints (delivering
newspapers, pizza), racing against a few AI opponents, and finishing
first.The good thing is
that the checkpoints can be approached in any order, which makes a
familiarity with each city essential to score the best times.Some missions nod to the cab-driving theme of Crazy Taxi, where
you pick-up and drop off fares.The
only twist is that you have specific fares to pick up.But…
There’s
no diplomatic way to say this, it never feels like you have anything
interesting to do across MM3's many missions.These are wide-open cities why not offer an option in the vein of
Tony Hawk’s Pro Skater 4 where you can pick challenges?Challenges like, longest jump, destroy your car quickly, get up
to 80 mph on the freeway and don’t hit any cars, longest skid mark,
escape from the subway before it completely floods, and so on.The included missions are fine, if somewhat repetitive, but more
could have been done beside the hidden paint jobs.
The
upside is that the challenge is great. Not too hard or
frustrating, not too easy -- just the right balance.
The
vehicle roster is extensive.From
the hulking garbage truck to the Mini-Cooper, you’ve got just about
every flavor of vehicle you could ask for.Predictably, they all handle differently.The garbage truck, available right from the start, is my favorite
even though it’s the slowest vehicle available.The best part is heading down the wrong lane of the freeway,
knocking over oncoming traffic like dominoes.The roadsters are fun too in the way you can whip around blind
corners at unsafe speeds.It
doesn’t matter which vehicle you’ve chosen or have been assigned for
a mission, they’re all tank-like in the amount of damage they can
take.Even the
eggshell-like cars can take obscene amounts of head-on damage before
showing dents (unlike Wreckless, which modeled every bump).This sticks to the arcade-racing theme Midtown Madness has
cultivated over the last two outings.Don’t expect to find a simulation buried in MM3, even with the
accurately re-created cities.
Those
connected to Live will find a satisfying online racing experience.
Capture the Gold, Tag, Hunter, and Stayaway can be played split-screen
and over Live and extends the replay value. Capture the Gold is
along the same lines of Capture the Flag. Hunter tasks you with
hunting down the other players and tagging them -- in turn those tagged
players become hunters. The last person who is Prey wins.
Tag and Stayaway are opposites from each other. Tag sticks to the
mechanics that have always made tag a playground favorite.
Stayaway reverses the roles -- you want to be It and stay away from
everyone else. Hunter and Capture the Gold should suck up most of
your time.
Like
feature film DVD’s, all games should ship with behind the scenes
extras.MM3 features a very
funny short film about motion capture, featuring an eccentric mo-cap
artist.It’s a good extra
for those that are tired of the same old “Previews” of other games.It might bump up the cost of the overall development, but I like
it.
Overall,
racing fans shouldn’t have any qualms about picking up Midtown Madness
3.It’s not the best of
the genre, but it does what it does in an appealing way with lots of
different cars and two accurately modeled cities.The missions could have used some more imagination but MM3 still
manages to be fun.