"Think
about your basic Jedi “office” equipment: light saber, range of
Force attacks, flips and jumps, and an interesting haircut."
In
terms of professions, there aren’t too many that would rank higher
than being a Jedi.Think
about your basic Jedi “office” equipment: light saber, range of
Force attacks, flips and jumps, and an interesting haircut.
Obi-Wan
(OW) puts you in control of the venerable padawan, Obi-Wan Kenobi, on
his journey to Jedi Knighthood.Obi-Wan
faces off against a new foe that is manufacturing a Force-resistant
metal… for the evil Trade Federation!As Obi-Wan, you’ll journey from the depths of Coruscant across
the Tusken infested Tatooine, to the inevitable Nabooian confrontation
with Darth Maul, who incidentally does not appreciate receiving hats on
his birthday.
As
the “spiritual successor to Jedi Knight” OW had a lot to live up to.It succeeds in a number of areas but falls apart in other,
glaring, areas.
As
a Jedi simulation, OW is great game.The mechanics of the ever-present light saber are easy to learn
and stringing multiple swing types takes only a little bit of practice.Obi-Wan can also deflect lasers back at his foes and fling the
saber like a helicopter blade made out of fluorescent light tubes.You also have access to Force assisted swings that really come in
handy when there are lots of enemies swarming you.All of the saber moves are easy to pick up – and it’s a good
thing too because, aside from the sniper rifle, it’s your only weapon.
(I’m not counting the grenades.)
Of
course, a Jedi can’t simply rely on his light saber.Obi-Wan has a few Force moves in his arsenal: push, pull, jump,
and “fling.” (And Force Sight that
slows things down for a brief time, a la Max Payne, that I used
three times.) Force Pull can yank weapons free of the grasp
of your enemies.Force Push
is very useful in dispatching Battle Droids close to walls.And Force “Fling” allows you to fling nearby objects at
enemies. (You know, the way Darth Vader hit Luke with all that flying
debris in The Empire Strikes Back.)Nothing feels as good as walking into a room, being surrounded by
enemies and using a combination of all your moves to emerge practically
unscathed.This is what
being a Jedi’s all about – defending yourself while pushing enemies
off platforms and flinging explosive barrels across the room creating
general havoc.In this
respect OW (arguably) has no equal.
However,
these tense moments don’t happen often enough.Mostly you face off against two or three bad guys (6 – 8 Battle
Droids) at a time that are easily dispatched.There aren’t many ambush situations – making much of the
game, not exactly boring, but not as interesting as it could be.Part of the reason for this lack of tension is that the levels
are not set up to allow ambushes.
The
levels are gigantic – huge, wide-open affairs where you can see
enemies coming from a mile away. It's almost as if the developers
thought, "Let's see how far we can go!"When I try to think of close quarters fighting in OW, the closest
it gets is in the capital of Naboo (during the invasion in Episode I)
where you’re faced with restricted areas, funnel points, and multiple
paths to take. Or the truly enjoyable hanger bay battle before the fight
with Darth Maul.But the
typical levels, while accurate to the wide-open aspects of Star Wars –
everything is really, really big – don’t have enough variety.Perfect example is the droid ship, where you run around after
Qui-Gonn in hallway after hallway that all look the same and cross the
huge landing bay that makes you feel like you’re running slower than
you actually are.That’s
not to say the scenery is boring.Most
times it feels like you’re directing Obi-Wan through a movie set.It’s simply the variety of areas you fight through is
lacking – expect lots of long hallways and canyons.And expect to see them a few times as the mission objectives are
often set up so many levels require quite a bit of backtracking.
I
also stumbled onto some weird bugs. (So much for console games being bug
free.)Every time I downed
one particular enemy type the game would stutter for a second or two –
like the game was looking for the right sound effect.A few doors I encountered behaved oddly.One in particular had me baffled – one side of the door was
open and showed the vista of Naboo, as if the door opened to a drop off.But I could walk up to it without falling.Hitting the “use” button got the door open to another area.
(This is not a one-time bug either, as it happened every time I came to
it.)While not a fatal bug
it certainly made me scratch my head, almost as much as when I got stuck
in a window frame. Then there's the whole matter of soldiers
without guns but still pretend to be holding one and "flung"
objects occasionally hanging in mid air then disappearing.
Something
that annoyed me was the thread bare story. The setup is good for
the first couple of chapters, but then the Episode 1 story kicks in and
if you haven't seen the movie it's a little mystifying (despite the
short description before each level) of why you're at your current
location. More detailed cutscenes should have been included to
drive the story and the action. Although considering the cutscenes
use the in-game engine, where a close up of Qui-Gonn makes him look like
an ancient Egyptian diety, the decision is understandable.
Audiophiles
will love John William’s score and possibly scoff at Obi-Wan’s
voice.It’s not that far
off Ewan McGreggor’s voice, but it’s decidedly more nasallyHearing the light saber slash over and over never gets tired, but
the constant “Surround the Jedi” emoted by the battle droids and the
one line catch phrase the Jedi Masters repeat during two player Jedi
battles do.
The
single player game should be enough to keep you busy.It spans five chapters, each with a few missions.There is a two-player duel option, with very few Jedis available
at first. (You have to unlock these through the single player mode.)While it won’t rewrite the fighting genre it can offer a few
hours of entertainment. But if you hate split screen you'll be
pulling your hair out. (The camera angle is very limiting.)
Obi-Wan
should be on your "To Rent" list.It is fun to cartwheel into a room and lay waste to a column of
“butter” druids or use your Force powers to lay the smack down on
members of the Jedi Council as part of your training or face off with
Darth Maul, but the “magic” moments don’t happen nearly enough
owed to the huge levels where monotony is a greater enemy than bounty
hunter types or destroyer druids.Obi-Wan’s
a mixed bag best sorted out first hand. (I have real hopes for a
sequel.)