- Kinda cheap budget title
- Interesting terrain
- Playable characters include a Chinese schoolgirl
- Chinese schoolgirl looks terrible
- Actual gameplay is pretty basic
- Graphics overall are quite bad
- No broken Street Fighter II arcade mini-games? What a sham!
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Strike
Force Bowling
Score: 4.8 / 10
With a name like Strike Force Bowling, I
was truly hoping for some sort of extreme version of this
forever-revered sport. Unfortunately, the people at Lab Rat Games and
Crave Entertainment just set me up for disappointment. It's bowling, all
right, dressed up a little bit to distinguish itself, but barely
anything more.
Strike Force Bowling's "wackiness" comes from all of the different
locations where you bowl. There's the regular bowling alley, as well as
a pirate ship, space station, Chinese garden, and a few others. Each has
their own goofy theme – the Western board has whiskey bottles for pins –
along with its own font for the menus and a unique brand of elevator
music. The characters are meant to be fairly "wacky" too – in addition
to a few regular bowlers, you get a Chinese schoolgirl, a skeleton, and
an alien. The latter two are so amazing that the developers require you
to unlock them. The arenas are admittedly pretty gorgeous if all you've
been playing for the
past four years are Dreamcast games, but
the character models fail on every level. They're ugly in the saddest of
ways, and suffer from terrible animations.
But the true spirit of a bowling game is in its bowling, not its frills,
right? The actual lobbing of the ball takes place in four steps. After
taking a stance, you pick your aim. Then, you have a Power meter and an
Accuracy
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Meter that you have to stop, much like most golfing games. And then you
fling the ball, again and again. You can adjust the spin with the
triggers, if you wish. And that's pretty much it.
There are at least a few different modes to participate in. There's your
standard open play mode, which allows you play with up to three other
people, human or computer controlled. There are skins and regular
tournaments, as well as golf and challenge modes, both which set up the
pins in interesting patterns and requests that you knock them down. The
Xbox Live notice on the front cover is mostly a lie, as it's one of
those "aware" titles that will show if you're online, but doesn't allow
other people to play over the network.
Personally, I've never understood the point of bowling video games,
especially when you can just grab a bunch of friends, get all liquored
up, and crash the local alley for maybe a few bucks. Technically, it's a
somewhat solid game, but it's also lacking anything of real interest,
outside of the locales. But just for a moment, let's you have some sort
of birth-related condition that obsessively compels you to buy a bowling
game. I'd say that money would be better spent towards a psychiatrist,
but those bastards are so expensive nowadays.
Despite this being a sub-$20 budget game, you'd probably be better off
just grabbing Super Monkey Ball for the GameCube and play the bowling
mini-game, which actually does offer enough challenges to make it
interesting. Despite its attempt to seem way far-out, Strike Force
Bowling is really just a badly window dressed, thoroughly average sports
game.