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V-Rally 3Score: 8.0 / 10
All racing games should ship with and support a steering wheel peripheral. Joysticks, gamepads, and other controllers are great in their own way but if you want that simulation vibe a wheel should be included. Especially with a rally game that requires a radically different approach to steering. For
the unknowing, rally racing features a variety of modified cars tearing
around dirt tracks across the countryside in a series of stages for each
Rally event. This is VR3 in
a nutshell. But it’s not
just countryside – you’ll slide through various environments under
all kinds of driving conditions and in numerous different cars in two
classes (1.6 FWD and 2.0 4WD). And
VR3 leaves little to the imagination, small details like spraying leaves
and obvious details like car damage is all rendered very well.
While the car doesn’t always model the damage correctly (in
once instance I rammed into a tree head-on and the back bumper came
loose) it does 95% of the time making for a believable driving
experience. |
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Also believable is the ability to fine-tune your car. Most driving games, just jumping onto the track with whatever default options are set is the typical approach. I found that I could actually squeeze out a better time if I spent some time studying the track and conditions before tweaking the car (from tire pressure to ride height) to suit the course. Of course, newcomers to the genre might feel a bit left out as to how they can modify their car for maximum affect. For them VR3 includes a “Help” button which is a good guide. |
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The controller does a good job as far as racing games go but it’s way too easy to oversteer – at least until you get very familiar with the control. Until then you’ll be crashing into corners and trees with frightening regularity.
I must applaud VR3 for the way its racing options are laid out. Once starting a new game you're presented with an office setting, where you can check your email, etc. It’s from here that the backroom deals happen. Contract offers and rally updates are all processed here. Once you’ve picked a company to race for, it’s really up to you to perform well. There is much that rests on your shoulders. If you’re not performing well (i.e. finishing near or at the top of the pile for each Rally) it affects the morale level of your service team, which keeps your car together and makes repairs during a rally. If that morale goes down they’ll become less reliable in terms of repairing things correctly, plus they won’t be as efficient during service breaks during the Rally meaning you have less time to enact repairs. It tends to create a snowball affect since then you’ll have an even tougher time winning, earning points and scoring a bigger budget at the end of the season. On top of that, it’s unlikely anyone from the 2.0 4WD division will come knocking with a contract in hand. V-Rally is obviously doing something right to get to the magic number 3. And with the kind of game V-Rally 3 is with it’s realistic rendering of the sport, good numbers of options, and good racing, it’s likely we’ll see a V-Rally 4. Recommended to rally fans for sure. - Omni (June 8, 2003) |
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