"Vexx
ain't no Mario, but then not many games are."
Your morning starts by you
discovering most of your friends and family (save yourself and your
grandpa) has been brutally murdered, the peaceful planet Astara you call
home has been overtaken, and you are forced to become a slave to an evil
tyrant, who then eventually kills your grandpa right in front of your
eyes. Makes you wonder exactly how good your afternoon is going to wind
up. This is the beginning of the storyline of Vexx, a new 3D platformer
for the Xbox. Isn't exactly your run-of-the-mill "gotta rescue the
princess" plot that so many games fall back on ever since Mario 64
basically created the genre seven years ago, is it?
The
basic blueprints of the 3D platformer mapped out by Mario are present in
Vexx. There's your hero, items to collect, and plenty of puzzles to
solve as you make your way adventuring to a final showdown with an evil
nemesis, Yabu. Unlike many Mario-esque titles, however, there's a darker
tone to the story and no cute little characters running around.
Murderous revenge is all that is on our hero Vexx's Astaraian mind, and
he plans to hack and slash his way to it to the ultimate end.
Helping out in your vengeful plans is the ancient Astani war talons that
have become fused to Vexx's hands. These are some sweet weapons,
shredding monsters and other no-good-doers to a pulp. Vexx's fighting
ability is almost unfair against the more rudimentary adversaries with
the help of the impressive talons. Against tougher competition, though,
you have to be more diligent and careful in your fighting technique to
avoid an untimely death. The war talons also double-up as handy climbing
gear, although they aren't much help in the many areas of the game where
Vexx must swim or sink to his peril. Control-wise, Vexx isn't bad, and
in fact, it's one of the best-developed features of the game. Vexx
generally does what you want him to do and there's plenty of fighting
moves to pull off, although jumping (especially from tall precipices)
can be a minor aggravation. Maneuvering the game's altogether twitchy
and mind-of-its-own camera is one of Vexx's most vexing undertakings.
Vexx has good graphics, but visually it's not overly spectacular. This
was a multiplatform title, so it's obvious that the game wasn't designed
to take advantage graphics-wise of the Xbox hardware. Instead, the
developers created a game that fits easily within the more-limited
capabilities of the PS2 and GameCube. That's a shame for Xboxers,
because if this was an Xbox-only title, it's clear that we would have
seen a much better Vexx presentation. The characters, including the hero
Vexx, are rendered with a
cartoonish quality, but not any cutesy Disney-style cartoon.
Graphically,
Vexx, the other Astaraians, and Yabu's minions are perfectly fitting in
the more dark tone of the gameplay. The environments also aren't bad,
with some nice touches, especially the beautiful night skies that
stealthily starglow overhead when the oncoming twilight hits, but they
do have a certain washed-out look to them not seen in the
better-rendered Xbox games, again indicative of being a multi-console
title.
Sound doesn't really play a big part in the Vexx experience, but
nonetheless the score flowing throughout the game could have been
stronger. Sound effects play a bigger role in the auditory facet of
playing Vexx, but again, don't really stand out much and could have been
much better done. Unlike a lot of 3D plarformer titles (such as Mario on
any system), you won't be humming Vexx's largely forgettable tunes once
you stop playing.
The Vexx adventure is spread out over nine levels, and initially many
don't seem too large at all. But there's many a hidden area that more
than makes up for the smaller main areas that comprise each of Vexx's
levels. There are 70 individual challenges spread out over Vexx's nine
levels. These challenges are the toughest aspect of the game, because
they aren't always easy to meet and even worse, aren't always easy to
figure out what the exact challenge is. Each challenge met gives Vexx
one of the shadowraith hearts he needs for the chance to exact his
revenge on Yabu.
That's because the clues to understand what's necessary to achieve on
each level are given as cryptically confusing messages that seem to be
written in with the language of good old Willie Shakespeare himself. Try
this: "A reward is concealed somewhere 'twixt pitch and knoll; for
it to be revealed just keep in mind your goal." That refers to the
Timberdale challenge where you must kick an Astaraian soccer ball into a
makeshift net to reveal the shadowraith heart that is the challenge's
prize. Not exactly Mensa-hard to
figure out what these phrases are requiring your to do, but may give
gamers a few "huh?" moments the first time they read it.
In most
platformers, many of the level goals will be the same, and in Vexx that
holds true. On all levels you must collect 100 shards, similar to
Mario's coins. While that may sound easy enough, many of the shards are
well hidden and take some scouting around to discover. Other items
crucial to completing challenges are placed in vertigo-inducing areas
elevated atop the highest reaches of the Astaraian sky. This can lead to
some severely frustrating gameplay, because one mistake attempting to
meet the particular
challenge, and it's a long drop down for Vexx, who will then have to try
(and sometimes try again and again) to complete the challenge all over
once more. One thing's for sure, Vexx isn't easy and nobody can beat
this title in a rental's worth of time. This is true despite the fact
that just like Mario, the enemies such as the Krunks, Puggles, Grimkins,
Skinx, and Flemblossoms (who comes up with these names?) aren't too
tough to defeat,
although some of the latter opponents and some of the level
"bosses" can be taxing to take down.
When you look at the whole of Vexx, what you come up with is a decent
platformer that meets the standards established by Mario 64 of what it
takes to be a quality game in the 3D platformer genre. But its biggest
flaw is the same as many 3D platformer games that are released today:
there's nothing new or innovative in Vexx to make it stand out over many
similar type of games. Vexx is exactly what you would expect it to be if
you've ever played Mario 64 or the many imitators that have followed it.
Still, if you are a fan of the genre and are sick of sugary-coated
princess-rescuing and have been searching for a solid 3D platformer Xbox
game with a more serious edge, Vexx is a worthy purchase for your gaming
collection. Vexx ain't no Mario, but then not many games are. Not a
classic, but Xbox gamers will enjoy their Astaraian adventure.