"Even
a fan like me can’t help but term the control a bit problematic."
In Canada’s
Almanac, Wolverine is listed as Canada’s official comic book
character.In 1992, McGill
awarded him an honorary doctorate.People on the streets of Edmonton, even if they’re fuzzy on the
whole comic book scene, will be able to tell you the name of the guy
with an adamantium skeleton and heavy sideburns.
Yep,
I made all that up (just in case you went running to find a Canadian
Almanac to verify my claim) to illustrate how much I like Wolverine as a
character.Even so, I tried
approaching Wolverine’s Revenge (WR) as evenly as possible.
Even
a fan like me can’t help but term the control a bit problematic.If you played last year’s Spiderman: The Movie, it feels
relatively similar to that game, but WR has a much calmer camera.The problems crop up in combat situations, which is to say, all
the time.Wolverine can
dish out all sorts of damage with and without his adamantium claws, but
getting used to executing the moves is a challenge in itself.I like to think I’m no slouch when it comes to third-person
action games but it took me a significant amount of time to come to
grips with the way Wolverine moves.Some of this is attributable to the number of different moves
Wolvie has at his disposal.
Spiderman
has far more moves than Wolverine, but Wolverine can enter a heightened
awareness that allows him to spot invisible lasers and track enemies by
scent or heat traces.But
he wouldn’t be Wolverine without uncontrollable rage.Taking down enemies boosts his rage meter – max it out and he
can deal out even more damage.He
can drop to all fours in his version of “stealth mode” which allows
him to make sneaky kills much more easily.He also has a variety of simple button-mashing combos that help
to deal with large crowds. (Or try hoisting up an enemy and bowling.)The most spectacular moves are doled out when Wolverine gets the
go-ahead to “STRIKE!” which produces a variety of acrobatic and
damaging results.
However,
all this is not without problems.When
using heightened awareness, you can’t jump or attack (except for
strikes).When the rage
meter maxes out you enter into a feral rage.You can’t store it for a time when you really need it.What happened to me most often is that the rage meter activated
right after I cleared a room of enemy targets.(Granted, it can be activated manually.)Only during the periods of rage does Wolverine match what I
imagine his speed would normally be during combat.He seems to punch and kick too slowly in his regular state.
On
the upside, WR manages to make Wolverine true to his comic book self.A big problem I had with Spiderman: The Movie was the fact you
had to grab web fluid icons to maintain web levels.This was a huge difference between the game and the movie, where
Parker mutated slightly to just shoot webs instead of having to make web
fluid.WR has no such
problems.Wolverine’s
healing factor is in full force.After
taking a lot of damage in a fight you can just stand around until he’s
all healed.Of course, this
method means a lot of standing around.There are health vials to collect that provide an instant hit of
health – these are actually necessary in certain situations when he
takes so much damage his healing factor can’t keep up.And the ever-important “snikt” of the retractable claws has
been absolutely nailed.
Of
course, I got this far without mentioning anything about WR’s story
and for good reason.It’s
in the periphery at the best of times – the action is front and
center.The game picks up
just as Wolverine is making his escape from Department H’s Weapon X
facility, and moves to present day when Beast breaks the news to
Wolverine that a deadly virus is about to overcome his mutant healing
factor.In 48 hours he
could be dead.This propels
him back to the Weapon X facility in a bid to find a cure.In turn, this puts him in harms way of Magneto, Juggernaut and
Lady Deathstrike among other baddies.But like I said, it’s light on story.
The
graphics are pretty sharp and the heightened senses mode is cool, but
taking on the 300th nameless soldier doesn’t mean much
variety.The animation is
good and the environments are well designed for the most part.There’s not much in the replay department unless you want to
find all the extras, which include comic book covers that allow
Wolverine to don some classic togs, which are perfectly translated.The sound is good too.Mark
Hamill proves to be one of the most versatile voice-actors around –
he’s a great Wolverine.And
as Patrick Stewart is one of Activision’s contract people, he throws
his voice behind Professor X. (I’m sure he has a parking spot in the
Activision parking lot.)
In
the final analysis, Wolverine’s Revenge manages to be an average
action game but a great translation of Wolverine in his first starring
game on this generation of consoles.For that alone it’s probably worth a look.
Brady
Games has a track record of producing solid strategy guides and
Wolverine's Revenge is no different. Lots of informative pictures
and very good boss battle strategies highlight this particular guide,
along with some great production art. It also contains a lot of
extra material, including best "Strike" opportunities and the
best way to unlock Level 4 Strikes. Makes a good companion guide
if you're really getting beaten on.