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Bionicle HeroesScore: 7.0 / 10
Bionicle Heroes is an obvious attempt to cash-in on the popularity of the Lego Star Wars games. (For those of you that don’t know, “Bionicle” is a relatively new addition to the Lego universe and has cartoon and comic tie-ins, that is actually barely recognizable as Lego.) But what could have been a quickie project with little to no polish, gameplay, and/or fun turns out to be alright even if it treads a very familiar road of “shoot everything.”
Along the lines of Metroid Prime: Hunters, Bionicle Heroes is a first-person shooter that uses the touchscreen to look around the environment (i.e. aim) and move |
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around with the directional pad; tapping the touchscreen a couple of times makes you jump; holding down the left shoulder button fires. You can also interact with specific areas of the environment, a la another one of Traveler’s Tales games, Lego Star Wars, by using “the Force” to assemble things. It’s all very familiar, which makes it |
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comfortable though not all that gripping, which can also be said of the story. Traveler’s Tales also lets you re-tackle levels after they’ve been completed, though with whatever “masks” you’ve collected along the way that grant different ways to interact with the environment (i.e. shoot things). It definitely ups the replayability, which is good because the multiplayer isn’t all that great, and is probably the single reason why Bionicle Heroes scores lower than Metroid Prime: Hunters, which has great multiplayer options. Besides being a “by the numbers” shooter, Traveler’s Tales makes Bionicle Heroes work within those confines to make an enjoyable experience that can be taken in smaller, uh, pieces. Overall, accessible and straightforward and worth checking out if you’re a fan of either the genre or source material. - Omni (January 13, 2007)
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