![]() |
|
|
PC | DS | Wii | PlayStation 2 | PlayStation 3 | PSP | Xbox 360 | Retired: GBA | GameCube | Xbox |
|
|
News | Reviews | Previews | Features | Classics | Goodies | Anime | Forums |
|
|
|
|
|
|
|
|
NanostrayScore: 7.9 / 10
More
scrolling shooters, please! With
only a few exceptions, scrolling shooters – either horizontal or
vertical – remind me why I fell in love with gaming in the first
place. Contra (for the NES)
and Truxton (Genesis) really got me hooked on 2D scrolling shooters and
so powerful was the draw to the genre I hunted down the likes of Galga
and Space Invaders at the arcade. Nanostray
may not take the genre in a radically different direction or even make
for much more than a distraction for most, but it’s an extremely
playable and enjoyable game.
You
pilot your trusty space-faring vessel across a variety of 3D backgrounds
that are constantly shifting and rotating to create the illusion
you’re playing anything but a 2D shooter.
Wave after wave of deftly animated and designed enemies target
your ship with a never-ending barrage of laser fire.
The only chance of survival is to unleash your own roster of
weapons, each with primary and secondary fire, and drop the occasional
screen-clearing bomb. In
short, there’s always something happening and which brings to light
one of Nanostray’s shortcomings. Switching
weapons is done via the touchscreen, so during the heat of battle you
may want to change to a more appropriate weapon but to do so you need to
jab the screen with your right thumb, which doesn’t always result in
the desired weapon being activated.
The touchscreen didn’t necessarily need to be employed for this
function, but it is. It’s
not a Fun Killer but it is of annoyance when you need to change weapons. |
Advertisement
|
|||||||||||||||||||||||||
|
There are three modes of play: Adventure, Arcade, and Challenge. Adventure mode is in name only – there’s actually no discernable story involved. You select a planet, wipe out the bad guys and the boss then move onto the next planet. Once a level is completed it can be replayed in Arcade mode. Finishing levels in Adventure also unlocks Challenges. For the hardcore player, Challenge mode will provide the bulk of the gameplay because the Adventure mode is |
Advertisement
|
||||||||||||||||||||||||||
|
extremely short – eight levels! The developers put
in nigh impossible scenarios, like finishing a level with one ship or
playing a level without the ability to activate your secondary fire.
With these restrictions in place you soon figure out where you
are in terms of skill. The
Challenges don’t actually change the layout or configuration of each
level so those that succumb to boredom will probably feel gypped that
they just spent good money on a really short game. (The last mode –
multiplayer – adds very little to the overall experience.) As
scrolling shooters go, Nanostray is as bright and colorful as any game
the genre has to offer, but on occasion there’s so much eye-candy and
motion that the action slows. It
never lasts longs and it can sometimes be useful when dodging enemy fire
but it’s forgiven because Nanostray looks so good.
Nanostray
also features a very good soundtrack – reminiscent of the
heroic/urgent themes that are the hallmark of scrolling shooters. Fans
of the genre may enjoy Nanostray a lot, particularly with the insane
Challenges. And while casual
fans may be disappointed by the number of levels there’s enough play
here to probably warrant further investigation. -
Omni (August 15, 2005)
|
|||||||||||||||||||||||||||
|
|
|
Affiliates: - BDGamers - - CnC Den - - CivFanaticscs- - Creative Uncut - - Darkstation - - DarkZero - Devil May Cry - Dreamstation.cc - - Fable 2 - - GameZone - - I Heart Dragon Quest - - Mario-Kart.net - - MMOHut - - Online Casino Advisor - - PS3 : Playstation Universe - -TalkXbox - - Zelda Dungeon - |
|
All articles ©2000 - 2010 The Armchair Empire. All game and anime imagery is the property of their respective owners. |