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Platform: GameBoy Advance
Genre: Classic Gaming
Publisher: Nintendo
Developer: Nintendo / Konami
ESRB: E (Everyone)
Released: Q4 2004

 

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Castlevania/Legend of Zelda II/ Dr. Mario

 

Pros:

- Great replication of the some classic games

- Dr. Mario scores the most points for addictiveness

- Castlevania is still a challenge

 

 

Cons:

- Castlevania still annoys the hell outta me

- $20 for each

 

Related Links:

Review: Donkey Kong (GBA)

Review: Bomberman (GBA)

Review: F-Zero - GP Legend (GBA)

" There’s absolutely no reason Nintendo couldn’t slap two or three games into a GBA cartridge..."

 

This is a three-for-one review – an approach I dearly wish Nintendo would take with it’s NES Classic series.  There’s absolutely no reason Nintendo couldn’t slap two or three games into a GBA cartridge other than the trailer load of dough they’re making mining it’s extensive NES library by releasing them individually.  I don’t want to appear jaded or cynical but when I put myself into the shoes of someone who just plunked down cash, I think I’d be saying the same thing.  Anyway, onwards we go…

 

castlevania        dr mario review

Castlevania (left); Dr. Mario (right)

 

Dr. Mario (1990)

Score: 8.6 / 10

 

Dr. Mario still plays strong and is as deeply addictive as it was when it was originally released.  The concept is simple:  line up like-color pills to kill viruses in a Tetris-like setting. As the difficulty ramps up there are more viruses and the pills drop faster.  It’s a solid title and it’ll pay for itself if you can addict your significant other to Dr. Mario’s gameplay.  My wife will agree to anything while playing Dr. Mario

 

“I’m headed to Vegas for three days for some no holds barred debauchery.  Okay by you?”

 

“Sure, whatever.”

 

“I’ll miss your parents 30th anniversary.”

 

“Go!  Your ruining my concentration!”

 

Zelda II: The Adventure of Link (1988)

Score: 8.5 / 10

 

This is the only Zelda game I can think of that used experience points to level-up.  Other than that, you’re dealing with a typical (and engrossing) Legend of Zelda experience.  The action switches between an overhead map with random monster encounters and side-scrolling fighting with familiar enemies and items putting in appearances.

 

Wife distraction value: 0

 

Castlevania (1987)

Score: 5.0 / 10

 

You are Simon Belmont, Master of the whip and hunter of monsters, a dashing rogue and fighter who will always get knocked of diabolically placed platforms by flying Medusa heads.  Even with the original I remember nearly flopping into an apoplectic fit trying to leap certain gaps because of the flying Medusa heads which would show up the moment you landed and knock you into oblivion.  I never saw the end of Castlevania and I still haven’t but at least the apoplectic fits are a thing of the past.

 

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It’s unfortunate that the simple gameplay hasn’t held up well over the years, because most of the fun here is had through shear nostalgia (whipping candles, etc).

 

Recommended for fans only.

 

- Omni

(January 9, 2005)

 

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