"Aside
from the multiplayer (which is a hoot), there’s not a whole lot
that’s new."
Did
you like F-Zero: Maximum Velocity?Did you miss it and just want to have that Mode-7 experience?Answer “Yes” to either of those and you should be all over
this title.
Not
a whole lot has been changed from Maximum Velocity, the previous GBA
F-Zero title.The objective
remains to win races, whether it be in the Saturday morning
cartoon-based Story mode, race of GP modes.Beat your opponents or progress through the story to unlock the
roster of vehicles.That’s
F-Zero: GP Legend’s gameplay in a nutshell.
The
tracks aren’t quite as zany as it’s GameCube big brother but there
are a few of them that are ridiculously fun/frustrating to make up for
it.There’s nothing quite
like ramming a jump at 1,000+ km/h with only a vague feeling of where
you’re going to land.Tracks
like these, especially when racing head-to-head against human opponents
via the link cable, really set GP apart from the first game.
Control,
sound, and graphics are all on par with the previous game, so there’s
not much distinction between the two there – it should still remind
older players of the SNES game.That said, it should be noted that the music is probably
better than Maximum Velocity.
If
ever Nintendo was to start packing 2-in-1 GBA packs, F-Zero is a prime
candidate.Aside from the
multiplayer (which is a hoot), there’s not a whole lot that’s new.Still, I have to admit that F-Zero: GP Legend is a good racing
title.