"It’s
one of those titles that is equal parts nostalgia, new content, and
addictive play that is the hallmark of so many “instant” classic
games nowadays."
If
Metroid Zero Mission (MZM) has one fault, it’s that at times you have
to utilize almost every button – at the same time.This kind of finger workout is rarely found even on the
home-based consoles.These
instances aren’t the norm.Usually
it’s the boss battles that require a lot of dexterity but it can cause
frustration for those with cucumber fingers.
But
I’ve leapt ahead of myself.
Just
in case you’re in the dark about the Metroid series, you take the role
of Samus Aran, an armor-plated tool of vengeance with an arsenal of
moves and weaponry that would give Ghost (of StarCraft fame) a run for
her money.Samus can run at
super speeds, freeze enemies in their tracks, fire missiles, drop bombs,
perform somersault flips, and roll up into a ball to explore all the
nooks and crannies of the planet Zebes, HQ for the nefarious Space
Pirates.Fans of the
Metroid series will find much to appreciate – including a lot of nods
to the original and Metroid Prime (on the GameCube).
Although
the story is unoriginal, its execution is great.Besides some good graphics and great audio, the developers did an
awesome job keeping MZM’s pace at just the right level. What
I mean by pace is the placing of power-ups and environmental puzzles in
just the right way to keep you continuously playing.For instance, for Samus to open red doors she must have the found
the basic missile upgrade.Finding
the upgrades involves a lot of back-tracking and careful searching in
most cases but because enemies respawn and there are lots of hidden
things to find, it’s not as laborious as you might think.
The
environments are huge but fortunately there are plenty of Save Rooms, so
when you do bite it, you don’t have to play over huge sections.There is an argument to be made that there are too many Save
Rooms – that they make the game too easy – but I didn’t feel that
to be the case.I finished
MZM in under 6 hours of in-game time but when it rated my achievement
with a 57% I started playing again.
When
you do finish the game, the original Metroid (for the NES) becomes
available and acts as yet another reminder to how far gaming has come.
Metroid
Zero Mission is a great addition to anyone’s GBA game library.It’s one of those titles that is equal parts nostalgia, new
content, and addictive play that is the hallmark of so many
“instant” classic games nowadays.