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Super Mario World: Super Mario Advance 2Score: 10 / 10
Looking back at the 16-bit era of videogaming especially on the Super Nintendo Entertainment System (SNES), there are more than a few titles that are considered some of the best ever made, even by today’s standards. If you asked gamers who owned a SNES to name a top ten game list, titles like Donkey Kong Country, Chrono Trigger, F-Zero, Super Mario Kart, Final Fantasy, The Legend of Zelda: A Link to the Past, and Super Metroid would all be scattered among the choices. But there’s one title that would most certainly wind up appearing on each and every list: Super Mario World. Starring Nintendo’s flagship character, it became the system-selling |
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title that every hardware manufacturer
dreams of. Now 11 years and a few system generations later, 16-bit Mario
gaming perfection returns in stellar fashion with the release of Super
Mario World: Super Mario Advance 2 (SMA2) for the GBA. |
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Nintendo’s instantly recognizable mainstay characters, the green
dinosaur Yoshi. While a little skimpy, the storyline fits right in with
the Mario universe of games and its residents. It goes a little
something like this: Mario sets off to Dinosaur Landwith brother Luigi
and Mario’s girlfriend, Nintendo’s own royalty herself, Princess Peach
for a little R & R. But of course the rest and relaxation part of the
equation gets quickly thrown out the window as the Princess is kidnapped
by the Mario Brothers’ archenemy Bowser, the king of the Koopas. Mario
and Luigi with help from their new comrade Yoshi set out to rescue the
princess-in-peril.
Differing from its SNES doppelganger, in
SMA2 you can now use Luigi. And just for good measure, he is given
distinct abilities from his shorter, rotund brother. Being thinner and
taller, Luigi has some mean vertical hops in him. Who said plumbers
can’t jump? You get the choice before each new board is started as to
what brother you want to use on that particular level. It throws a
little more strategy into the gaming mix than was present in the SNES
version. There are some areas that you can benefit from having a higher
jumping ability, but usually Mario does the trick just fine on most
levels in SMA2. (May 1, 2002)
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