"There’s
nothing to complain about concerning this title. It’s pure old-school
gaming fun at its finest."
Looking back at the
16-bit era of videogaming especially on the Super Nintendo Entertainment
System (SNES), there are more than a few titles that are considered some
of the best ever made, even by today’s standards. If you asked gamers
who owned a SNES to name a top ten game list, titles like Donkey Kong
Country, Chrono Trigger, F-Zero, Super Mario Kart, Final Fantasy, The
Legend of Zelda: A Link to the Past, and Super Metroid would all be
scattered among the choices. But there’s one title that would most
certainly wind up appearing on each and every list: Super Mario World.
Starring Nintendo’s flagship character, it became the system-selling
title that every hardware manufacturer dreams of. Now 11 years and a few
system generations later, 16-bit Mario gaming perfection returns in
stellar fashion with the release of Super Mario World: Super Mario
Advance 2 (SMA2) for the GBA.
SMA2 is an almost-direct
port of that classic SNES title, containing a few new wrinkles. The
original marked the first appearance of what is now another one of
Nintendo’s instantly recognizable mainstay characters, the green
dinosaur Yoshi. While a little skimpy, the storyline fits right in with
the Mario universe of games and its residents. It goes a little
something like this: Mario sets off to Dinosaur Landwith brother Luigi
and Mario’s girlfriend, Nintendo’s own royalty herself, Princess
Peach for a little R & R. But of course the rest and relaxation part
of the equation gets quickly thrown out the window as the Princess is
kidnapped by the Mario Brothers’ archenemy Bowser, the king of the
Koopas. Mario and Luigi with help from their new comrade Yoshi set out
to rescue the princess-in-peril.
Where SMA2 gets its charm
is from the addictive side-scrolling platform action over the game’s
90-odd intricately varied and creatively designed levels. Mario titles
have always been given that extra something special by Nintendo in all
facets of the respective title’s makeup. They protect their
world-famous plumber and his family and friends from appearing in
anything but an A+ title, and that is certainly the case here. The
graphics retain the same 16-bit beautiful and somehow elaborately
simplistic appearance as the SNES version, and despite being basically
over a decade old, can place many other GBA title’s visuals to
red-faced shame.
Controlling the brothers
Mario throughout your adventuring is made easy by the game’s tight
control scheme. It helps that the game is based on a 16-bit era title,
where there wasn’t the controller complexity involved of mapping
gameplay to the fewer controller buttons existent back then compared to
today’s generation of system’s button configurations. Even though
only two buttons and two triggers are at your disposal on a GameBoy
Advance system, there is no problem getting your controlled character to
do what you want him to when you want him to in your side-scrolling
escapades.
Differing from its SNES
doppelganger, in SMA2 you can now use Luigi. And just for good measure,
he is given distinct abilities from his shorter, rotund brother. Being
thinner and taller, Luigi has some mean vertical hops in him. Who said
plumbers can’t jump? You get the choice before each new board is
started as to what brother you want to use on that particular level. It
throws a little more strategy into the gaming mix than was present in
the SNES version. There are some areas that you can benefit from having
a higher jumping ability, but usually Mario does the trick just fine on
most levels in SMA2.
One other great feature
is when you need to save your game. Instead of using passwords that
could force you to replay levels from the beginning, the game has an
instant save feature that lets you save from literally anywhere in the
game. It’s a nice little convenient feature that not as many GBA games
have these days.
If the port of Super
Mario World wasn’t great enough, there’s also a version of the old
classic original Mario Brothers arcade game, Mario Bros. This was great
two-player arcade battling back in the day, and is just as fun here when
you consider now you can have up to four players duking it out at once
with a game-link connection. But of course the real gem is SMA2. Mario
Bros. is just gravy on the potatoes.
Is this game really THAT
good to garner a 10 out of 10 rating? Just on pure nostalgia value, no
ifs, ands or Koopa butts about it. There’s nothing to complain about
concerning this title. It’s pure old-school gaming fun at its finest.
GBA owners, this game needs to be in your stockpile. If you haven’t
already, go out and buy it now! It’s an instantly classic redefinition
of an already classic title from the Golden Age of gaming.