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Wario Ware, Inc.: Mega MicrogamesScore: 9.5 / 10
Wario Ware, Inc.: Mega Microgames (WW) is
like everything and nothing you’ve ever played. There’s the familiar,
the insane, the quirky, the sublime – all this in one tiny cartridge. |
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brushing, strawberry-dropping,
spoon-bending, rhino-taunting, paw-shaking, bug-licking, worm-squirming,
gear-moving, cat-spotting, sandwich-eating, sword-catching action. For
once I can say that I was truly surprised by a game. Surprised not only
with its style, action and inventiveness but also with the fact it can
suck anyone that plays it – from age three to adult.
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Let’s say you’re taking on Dr. Crygor’s batch of games. You’ll have to
eat a banana first (by rapidly pressing the “A” button). Two seconds
later the game switches to a “fighter” where you must defend yourself
with presses of the directional pad. The next game you have to cut a
piece of steak by pressing left and right on the control pad. And so it
goes… until the boss battle.
The speed at which the games switch can’t
be fully appreciated until the Hard level is unlocked. Hard level ups
the speed after each microgame to the point that if you blink you’re dog
meat. Layer on top of that the random nature of the puzzles you’ll face
and you’re looking at a true test of concentration and reflexes. If you
can break 35 on this level, I bow before you!
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