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Score: 9.0 / 10
What’s most amazing to me is that the
roster of characters in the WarioWare games has not spawned a cottage
industry of spin-offs. All the now-classic characters found in the
previous WarioWare games return, including the NES-loving 9-Volt, Dr.
Crygor, Jimmy, Kat & Anna and, of course, Wario. With the exception of
Wario, none of them has been featured in their own stand-alone game but
I suppose WarioWare Twisted could be considered a spin-off for all the
since the cartridge features a built-in
gyroscope and most of the game is spent tilting the GBA (sometimes
spinning it) to complete an assortment of microgames.
For anyone unfamiliar with microgames here’s a quick explanation:
Microgames are three-second (more or less) challenges. For example, in
Twisted you’ll shave a man’s face, play the opening level of the
original Super Mario Bros. (albeit modified), catch fruit, strike
matches, demolish buildings with a wrecking ball, fill and empty beakers
of water, lure a cat, swat bugs, hammer nails, do sit-ups, cut hair, the
list goes on and on. None of them require a ton of thought – mostly it
comes down to fast reflexes but there are a few where you have to think
quickly. And a few that are funny enough that laughter creates a
With only a few exceptions when use of the A-button is necessary, the
microgames are all completed with a twisted of the GBA. At first I was a
slightly skeptical that the microgames would be as engrossing and
frantic as the previous titles in the series. But Twisted won me over
quickly. Moving the GBA around actually isn’t as tough to get a handle
on as you might think; however, you should be warned that playing
Twisted while in a moving vehicle is nigh impossible. Any kind of
outside motion will affect the gyroscope and if the device does
calibrate, movement will affect your ability to complete the microgames
with any level of proficiency. Playing like this will certainly heighten
the challenge but unless you like frustration, play this one when you
get where you’re going, rather than on the way there.
For fans of the series, Twisted adds quite
a big wrinkle to the microgames. You’ll never have to use the
directional pad – even the menus are completely navigated buy moving the
GBA. It can take a little bit of “training” to become acclimatized to
the control but it’s a fairly easy transition.
Like the previous titles the story mode is the way to unlock the
microgames for individual play, where you can work on earning a high
score. Challengers in the story mode can be tackled individually after
they have been defeated in the story mode, again to grab that high score
and see just how quick you can complete the microgames as they get
faster and faster. There’s a ton of extra stuff thrown into the mix too.
As you defeat the characters time-wasters and short challenges become
available in the Extras menu.
WarioWare Twisted remains faithful to the spirit of the series with lots
of crudely drawn figures, various mish-mash of classic Nintendo games,
and some really bizarre animations. But I can’t say that Twisted
outshines its predecessors. Lets face it; nothing can quite match that
first WarioWare experience.
Fans of the WarioWare series or those that have yet to get on the
WarioWare wagon should take WarioWare Twisted out for a spin. The gyro
may seem like a gimmick – and it probably is – but that doesn’t make
Twisted any less worthy of the WarioWare moniker – it’s fun,
challenging, and ever so twisted.