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seemed like it
didn’t much matter how I drove, the A.I.
racers were bound to close the gap regardless.
This gives the game a challenge boost on one hand, but on the
other it lessons the chances of having the occasional, realistic
blowout.

Though
the modes have remained basically the same (though there is a new batch
of fun mini-games that can be purchased), the addition of online play is
certainly significant. When
the game is first turned on, a player can connect and compete in race
and freestyle modes. Later,
as he or she builds up points, the player can purchase other modes to
use in online games. These
games are fun though I played about twenty races one night and didn’t
have a close match. I
either blew my opponent off the race course or was blown off the course
myself. This fact can
likely be traced to the need to move cleanly through the rhythm
sections. Mistakes there
are punished severely. If
you miss one jump early in a section, it is very hard to re-find the
rhythm at any point later in the section.
When a big mistake happens early, it makes finishing the five
laps a bit tedious. I would
like to see a concession option, but since the record of players
doesn’t seemed to be tracked by the game, I guess it really doesn’t
matter in the end.
Overall,
ATV Off-Road Fury 2 is a fine game.
Anyone who skipped out on the original needs to buy this now.
Any fan of the original would also get their money’s worth out
of the title.
-
Tolen Dante
(December
18, 2002)
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