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combos and old fashioned semi and
quarter circled
movements. On top of this there is only one punch button, one kick
button, a throw button, and a button for transforming into the animal.
It's very annoying to be limited so much in what you can do with the
characters. Just repeatedly hitting one of the attack buttons
causes a combo to take form more often than not cementing the brainless
approach to fighting that infects Bloody Roar 3. While a
simplified fighting scheme makes the title more inviting to newcomers to
the genre the lack of depth makes the gameplay run out of steam in a
hurry. We need those extra moves to prolong the enjoyment of the
game. While the simple moves add instant gratification early on,
after a few hours your left wanting more and start scrounging around for
Soul Calibur, Capcom vs. SNK, or some other meatier fighting game
alternative.

Fighting the AI
of the computer controlled opponents in Bloody Roar 3 is often very
annoying. The computer is very dependant on the stronger animal
forms of the characters and will not waste time transforming into the
beast and attempt to wear down your character. It's easy to deal
with except on the highest difficulty settings and it is very
predictable. On top of this the computer likes to use its super
move any chance it gets which eats up a ton of energy and comes at all
too inopportune moments. However, after all of this the computer
character is all out of juice and then you just need to transform into
an animal and lay it on the opponents for an easy victory. It's a
very aggravating trip from frustration at the computer being unstoppable
to being a pushover.
Probably the
last minor qualm with this game is the lack of a debug mode. The
Japanese edition of the game had this feature and allowed players to
modify the position of any character in the game having them strike a
pose. While it's understandable that Activision removed the
feature from the North American version to keep young'uns from
putting the already scantily clad characters in compromising positions,
it's still a disappointment to see the debug mode gone.
When compared to
all of the fighters out there like Soul Calibur, Tekken, and Capcom's
cornucopia of fighting games, Bloody Roar 3 just doesn't stand up.
If you're looking for a new game in this genre, keep on looking because
this one isn't worth it.
- Mr. Nash
(July 26, 2001)
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