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believe Eidos wants you to
take, is that of stealth. (In
the first couple of missions as you build your ammo supply, you are
forced to sneak around everyone and everything.)
The second way is to use the old “See it, Shoot It” method of
blasting and then blasting some more.
There
are five basic skills for each style of play.
While you can’t neglect the other style of play completely you
can definitely favor one set of skills over the other.
If you want to be Duke Nukem or Max Payne you put the majority of
your skill points (which are earned by completing various tasks in the
game) into being efficient in pistols and heavy guns.
If you would like to be a mime then you would put skill points in
categories such as lock picking, computers (which allow you to hack into
computers among other things), and swimming.
Aside
from your basic skills there are augmentations you can add to your
character. In a nutshell,
they are specific performance enhancers that improve your vision, armor,
strength, and invincibility. You
are basically creating your own Super Soldier.
The
level of customization seems baffling, but you are
almost forced to take the “stealth” route.
Going the blazing guns route almost always resulted in
extreme failure for me. My
skill level at FPS’s are slightly above average and the CPU repeatedly
blew me away like the last kid standing on a dodge ball team.
You
move around and aim with the analog sticks and although in other games
this is an easy task, it is a burden in Deus Ex.
I still haven’t been able to put my finger on why aiming is so
difficult. It may be
because the analog stick is too sensitive or the frame rate is too low
for a FPS, but many times going the “gung-ho” route I was getting
shot from behind and it always took me two or three times to
successfully find and aim at the person shooting behind me.
The experience was frustrating nonetheless.
Many
times I was left to sneak around enemies and use my head.
Deus Ex is definitely under the classification of a “Thinking
Mans FPS”. If you don’t
possess some brain matter you better go rent Timesplitters.
While
I find nothing wrong with using stealth and timing to sneak around (I am
the biggest Metal Gear Solid fan you’ll find) I just don’t find it
very fun in a first-person shooter.
I know Deus Ex wants to break through into its own genre, but
when I have a healthy number of shotguns, pistols, and other forms of
heavy artillery at my every beck and call, I want to USE them!
When I have to use a stun gun and a lock pick in a first-person
shooter throughout most of the game there is something wrong.
My
final gripe is with the game’s graphics.
While they aren’t horrid they are not in any way top-notch.
I think the lighting effects are pretty good and the characters
are nicely done, but the backgrounds are pixilated.
Okay,
I have given you the bad news first, now onto the good news.
I
stated that the game was slow to get into, but once you get going the
plot line is awesome. You
take on the role as a UNATCO, augmented agent, J.C. Denton.
As a government official, Denton is tasked with trying to save
the World from terrorism. (Timing is everything – I loved kicking the
terrorists’ asses.) There
are many plot twists and I would assess the quality of story as Final
Fantasy-esque.
Now
that I think about it—the storyline may even be better than
Final Fantasy’s (mainly looking at FFX).
One of the RPG elements is the ability to select different
responses in conversations that alter how the story plays out.
This creates a completely un-linear storyline that provides a
feeling of freedom. There
is one level early in the game where you can either load up on ammo and
shoot your way into a statue entrance or you can sneak through the back
entrance. There are many
scenarios like that throughout the game.
The variation would be even better if aiming weren’t so
difficult.

The
environments are nicely portrayed.
The game world has a dark, eerie feeling to it.
I guess the best way to put it is that Deus Ex has a great
“mood” to it. The
comparison to the television show The X-Files is a fair one.
The latter part of the game’s title – The Conspiracy – is
proper to what happens in the game.
Although
I would have liked to use the guns a little more, when I did it was very
entertaining. I loved using
the sniper rifle to pick off terrorists.
The number of weapons to choose from is amazing.
I counted 15 different types of weapons to choose from, but what
I liked was how “true to life” they are – the bigger, more
powerful guns take longer time to reload and decrease your running
speed. This theory may seem
elementary, but I find it wrong in a lot of FPS’s, especially those on
the consoles.
Deus
Ex will not be played the same way twice – there are too many things
that you can alter throughout the game, whether it is your mode of
attack or your responses to questions.
The replay value is definitely there.
In
conclusion, Deus Ex is a solid first-person shooter.
I was expecting the game to be a little more appealing after
reading up on the game for writing the preview, but for a console that
doesn’t boast many FPS titles, Deus Ex is a nice choice for a FPS fan
with an RPG mentality.
However
if you are looking for a game that has a lot of fast-paced, fragging,
then you will have to look elsewhere.
-
Tim Martin
(May
12, 2002)
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