"Only
bother with DBZ:B if you are a steadfast, utterly devoted fan of the
series, otherwise steer clear of this title and get your fighting game
fix elsewhere."
Sometimes
gamers fail to realize that not all games were created with them in
mind.This is one such
title.Dragonball Z:
Budokai (DBZ:B) is directed towards fans of the TV series, plain and
simple.From the gameplay
mechanics to the character selection this becomes blindingly apparent
good and quick.Despite
that there’s still a number of shortcomings in DBZ:B that will
disappoint fans of the series and of the genre alike, such as the low
production values, poorly scaled difficulty, and shallow gameplay.
Looking
at this game it absolutely boggles the mind that it doesn’t use cel
shading.It’s a huge fad
in the industry these days, no doubt, but in these circumstances it
would look fabulous what with Dragonball being an animated series and
all.Nonetheless the
developers plunged ahead with plain old, and all together bland, 3D
polygons instead.The frame
rate is fine and dandy, but the general lack of detail is very
disappointing.The
characters just look so plain.There’s
nothing exciting about their appearance whatsoever, and the environments
are pale polygonal approximations of what one would expect to see from
the TV series.Maybe with
some luck future titles will go the cel-shaded route, but for now
you’ll just have to suffer through an exceptionally mediocre
presentation.
The
music and sound effects don’t hold up much better, unfortunately.The music works just fine for adding atmosphere to the fights and
there are a lot of tunes straight from the show to keep fans happy.Sound effects are serviceable at best, but certainly don’t
dazzle.Thankfully the
voices for the game’s characters are provided by the actual voice
actors from the show, and with it comes an above average level of acting
for a game and the true saving grace of DBZ:B’s audio experience.
But
the general simplicity of DBZ:B is really hammered home
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in the gameplay.Unlike most fighting games where the player really has to come up
with combos on their own, here it’s almost as though the combos are
repackaged.Simply wailing
away with the punch or kick button will land a 4 or 5 hit combo, but
there’s a number of straightforward 5 hit combos that mesh together
punching, kicking, and energy blasts.Unfortunately there really is no way to get much more blows in at
a time on an opponent because the final hit from these combos sends him
or her flying several feet away allowing only for one last ranged energy
blast.After this, players
must wait to get close to the person they’re fighting and the whole
thing starts over.It all
makes for a very shallow fighting experience when compared to other
fighters on the market.Having
the ability to create larger combos or not trying to cram these
pre-fabricated combinations down players’ throats would have gone a
long way to combat this.
This
overly simplistic approach to combat then works its way through a number
of game modes with the usual practice, story, and versus modes as well
as a tournament mode with overly long pre-battle character intros that
can’t be bypassed by pounding away on the controller.To the credit of the tournament mode, if you come in first or
second overall you receive a cash prize, which can be spent on skills at
Mr. Popo’s shop.These
skills range from new attacks, to improved defense, to instant kill
moves among others.It’s
a fun little diversion, especially for those who like to unlock every
little thing in a game.On
top of this, not only can these skills be collected, they can be traded
with friends as well.Story
mode basically goes through everything from the Dragonball Z series,
though it does seem to gloss over some sections.On the plus side this helps to avoid those three episode long
staring contests that the series has become notorious for, but some of
the omissions will likely grate on the nerves of ardent fans of the
show.Story mode also makes
it very apparent that the game’s difficulty settings are very poorly
scaled.In most games
there’s a gradual sloping increase in difficulty as you take on one
fighter after the next, but here it is more of a plateau setup with a
few opponents of about the same level of difficulty, then it ramps up
significantly and stays there for a time, then it ramps up once more and
continues this way until the end.It
makes for a jarring experience that proves quite aggravating after a
time.Story mode also
unlocks a slew of characters as you progress in DBZ:B, and there really
is a small army of characters to play as here with a roster of 23
warriors all together when everything is said and done.The major characters are present with all of the members of the
supporting cast that matters and then some are here to play as.
All
of this equates to a game that tries so very hard to appeal to fans of
Dragonball Z, but the poor graphics and simplistic, shallow gameplay
will just leave gamers craving more.Only bother with DBZ:B if you are a steadfast, utterly devoted
fan of the series, otherwise steer clear of this title and get your
fighting game fix elsewhere.