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than an
inconvenience – if you hit another car or one of the walls, you’ll
only lose whatever speed that you had built up to that point – with no
damage to the car – but in all of these races, where everyone is
driving the same car, you can pretty much write off the race because you
have no chance of catching up to the leader.
The
gameplay comes in 4 flavors: Arcade Mode, Championship Mode, Great
Driver Challenge, and Versus Play.
Arcade
Mode is much like the requirements for the typical Arcade version –
you race on a set course with checkpoints. Before the race begins, you
are told that you have to finish in a specific position or you can’t
continue and the game will stop if your game clock reaches 0 (pass
checkpoints with time remaining and your game clock is extended) – the
typical arcade thing.
Championship
Mode is merely a series of 6 races against a group of other drivers; you
earn points for finishing position in each race and the person with the
most points at the end of the series is the winner of the Championship.
The
Great Driver Challenge is one of the more interesting game modes –
your main goal is not necessarily to win the race, but to race well and
employ a variety of techniques (and talents). At the beginning of these
races, you are told what the target for technical points is and your
goal is to exceed that target during the race. Technical points are
awarded for passing cars, slip streaming, drifting in the corners, your
final rank, and your best lap. Conversely, points are taken away for
crashing into cars, hitting walls, and leaving the course. It is
possible to pass the challenge without winning if you drive aggressively
(and safely) in the pack.
Versus
mode is pretty much what it sounds like, but the game looses a notch
because you loose the graphics that makes the game fun (because you
can’t see as much with half the screen).
The
visuals are top notch – all of the effects look great, even down to
the muffler stutter when throttling up. The only knock is the way that
glare from the car finish is handled. For some reason, when you get a
light reflection off a car’s surface the rectangular pixels are
visible. It’s a little distracting, but only video-philes would notice
something like that. The music score is good with a thumping rock beat
that really helps get the racers in the mood to speed; when pairing the
music with their top notch sound effects – even better when hooked up
through a stereo. (Make sure to check your TV volume before booting up,
because my first load had me searching for the mute button after nearly
waking up the entire apartment complex). The only major annoyance with
FFC has to be loading times – the load times even when moving between
menu options is frightfully slow and this will infuriate those looking
for a quick action fix.
All
in all, Ferrari 355 Challenge is a solid title that won’t break any
new racing barriers but is an acceptably fun way to kill some time.
-
Tazman
(December
9, 2002)
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