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But
while the story is highly original despite being borrowed from a
37-year-old book and a 34-year-old movie, the gameplay is straight from
the streets of San Andreas and Vice City. Yes, The Godfather is nearly
identical to GTA in gameplay, giving you "sandbox" autonomy in
how you go about moving up the mob ladder. The easy way to start
climbing is by undertaking "missions" from higher-ups (like
whacking enemies). In addition, your best way of gaining more cash and
respect is by taking control of "businesses" in various
neighborhoods that will "pay" for "protection" if
you can eliminate the current "protection" with not-so-gentle
"persuasion" tactics (damn, that's a lot of ironic quotations
in one sentence!)
To
take over, you'll have to use the game's fighting and shooting controls
to threaten and rough up business owners that aren't in the quickest
hurry to pay for protection and relinquish to Corleone control of their
business. You'll also need to shoot/kill business "protectors"
on the premises from rival mafia families. Most aren't too hard to
defeat, although some businesses or operations are defended to the hilt
with gun-toting gangster goons.

Once
you clear out the guns, its time for a little "discussion"
with the owner. Usually after choking, smacking or punching him or her
around a bit, they usually relent, and you'll get a weekly take of
"protection" money. This in spite of the fact that the "BlackHand"
gaming controls you'll use to do that choking, smacking and punching are
not exactly tight, being a bit unreliable and unpredictable in their
responsiveness, although the PS2 controls are a bit less schizophrenic.
Shooting controls work much better, and that's necessary, since you'll
be faced with plenty of gun battles that require a steady shooting
control in order for you to defeat those returning gunfire with similar
intent that you have towards them - namely, killing you. Searching
around the basement, back rooms or upstairs usually reveals a hidden
illegal racket such as a brothel or gambling joint. These are much
easier to take over, and lead to even more extra cash.
The
goal is to take control of as many of the operations around New York and
New Jersey that you can to build the Corleone (and eventually your)
empire by overtaking each of the other mafia factions and their
respective business operations. This certainly a huge, expansive gaming
world you'll be traveling to expand that empire too. While in reality in
may or may not be, The Godfather sure seems to be a much bigger world
than in San Andreas or Vice City.
Although
it's amazing that the developers have created such a wonderfully
spacious gaming environment, that comes at the cost of having to do a
lot of driving in order to travel to the four corners of The Godfather's
gaming realm. But they're not just for driving excursions. Cars can come
in real handy while you're trying to clear out the protection of a
targeted business. Instead of engaging in risky gunfights, you can
simply mow them down with your vehicle. However, you've got to be
careful and calculated in your intended vehicular murderous driving,
because the gangsters simply don't stand around waiting for you to plow
them down. They act smart with reactive A.I., dodging your vehicle
with hair-trigger evasive moves. You have to really be one step ahead of
them to use your car to run them over. And at the same time paying
attention to the damage their weapons inflict on your vehicle. Enough
shots to your vehicle, and it will explode and cause you a ton of damage
or even death if you don't get out of the fiery wreckage in time.
Fans
of GTA will absolutely love The Godfather, although they might be just
slightly disappointed with the lack of GTA "bonus" missions
such as taxi and ambulance driving (and there are taxis you can carjack
if you need a vehicle). Graphically, the PS2 version is somewhat muddier
and jagged compared to the Xbox version, but in general, the game is
visually done well. It even is a touch above the quality of GTA: San
Andreas. One aspect I
wish was around was the inclusion of a large and diverse soundtrack and
radio station selection, as in the GTA franchise. You'll get to hear the
orchestral melodic tune of The Godfather theme song, but that's it.
Think how great it would be to hear some classic 40s and 50s music on a
car radio, from big band to Frank Sinatra to Ella Fitzgerald to the
beginnings of the rock & roll age. Sad to say, it's not here in any
form, unless you think
listening over and over to The Godfather theme song is a wondrous
experience.
Yes,
it's a blatant rip-off of Grand Theft Auto. So were a lot of other games
- but at least The Godfather is a good rip-off of the genre setter,
unlike some embarrassingly awful games (the putrid Driver 3 and equally
dreadful 25 to Life come to mind). And The Godfather even goes a step
farther by being a very good movie-licensed game. Thinking about buying
a movie-licensed game is usually akin to thinking about buying one of
Uwe Boll's video-game movies (you know, those great, Oscar-worthy films
like Alone in the Dark, BloodRayne or House of the Dead) on DVD - not a
very good way to spend your cash. But The Godfather puts to great use
the magnificent films as its source material and actually creates an
engaging, entertaining GTA clone that increases the sandbox game choice
to something more than just GTA itself.
-Lee
Cieniawa
lcieniawa@armchairempire.com
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