|
effectively –
especially cool is the opening
movie which is just awesome. Surroundings are well developed, all venues
look like a cross between a futuristic utopian society and the horrors
of World War II where the beautiful scenery is chewed up by the vicious
fighting that is taking place. Unfortunately, the great areas are
completely wasted by a major problem: there is a wall or fog that you
cannot see past for a distance of maybe 400 meters or so. Everything
beyond that distance is behind a white wall, and once you head towards
it the wall moves with it revealing what it was obscuring. It’s
annoying when you are using a sniper rifle to take out enemies in
dangerous positions and you have to move closer just to see the enemy.
Both
the enemies and your teammates are controlled by AI – which is the
biggest pain for the game. Your allies are invulnerable for some reason,
but that doesn’t make them any more useful. They will alternate
between getting shot (and complaining about it) to missing enemies with
their scattered gunfire (and then telling me that they need to reload…
why bother, just go lay down before you hurt yourself!). In most
missions, I managed to out-kill my teammates 15 to 1 and there are three
of them. For a “team” FPS, it would have been nice to be able to
issue commands or at least have some benefit from working as a unit
instead of me needing to grandstand to survive. The only saving benefit
of having a useless team is having the enemy be more bi-polar than a
supermodel. One moment they fight as a well oiled machine, and the next
they will get shot and not move a muscle. It is possible to have a
massive gunfight where one enemy will be sniping at you from behind a
broken wall while his teammate is standing around and checking out
nothing in particular.

The
in-game sound is definitely not going to win any awards – the sound
effects are not loud enough for a war game, especially when you can hear
the asinine comments that your teammates and opponents will repeatedly
spew out. If there is a next game, I recommend recording a larger
variety of comments and responses than the canned ones that they repeat
in EVERY GUNFIGHT despite what is actually happening.
Killzone
is the first game that I’ve ever had the opportunity to play a demo
version before the actual release. Not that the demo experience wasn’t
enlightening, it just had the effect of tainting my opinion of the game
before I had even placed the disc into the tray. My first playing of
Killzone was much like my most recent playing of it – I was impressed
with the realism of how the surroundings, action and weapons were
portrayed but bored to tears after two levels of the same formula
repeated over and over. Is Killzone a good game? Yes, but a thin one.
-
Tazman
(December
5, 2004)
"Sir,
I volunteer for a suicide mission!"
"You're
a brave robot son, but every mission I command is a suicide
mission."
- Bender and Zap Branigan (Futurama)
Search
for Related Topics:
...More
Playstation 2 Game Reviews...
...More
Shooter Game Reviews...
...More
Reviews of Games Published by SCEA...
|