|
placement
may help the game’s look, it doesn’t always do much good for gaming.
Some levels and puzzles are downright frickin’ hard because you
can’t tell depth perception or see something important from the angle
that the camera gives you.

And
despite the fact that you control two immortal characters, they tend to
die a lot, but thanks to the nearby save points you usually don’t lose
too much time. That being said, you will spend a whole lot of time
looking for things. The “gophering” missions will infuriate some
gamers to no end, especially when you’re controlling Raziel and you
have to shift between the spectral and material worlds and you can’t
find a body. Due to the lack of a mapping feature, you will find
yourself spending a lot of time backtracking trying to find either the
proper item or a new body for Raziel.
The
sound for the game is a mixed bag, the music and sound effects are great
when in the physical world, but you will look for the mute button
rapidly once you enter the spectral world and have to listen to a track
of a woman screaming. I know that it was designed to heighten the
tension, but after a few hours it really doesn’t do anything for me.
Legacy
of Kain: Defiance might be the kind of game that will appeal to fans of
the series, but I found the game to be like putting a really nice wax on
a Fiero – it looks great on the exterior, but it won’t be mistaken
for a Ferrari.
-
Tazman
(January
24, 2004)
"I
swear to God, one day soon I'm gonna burn this whole place down."
- Murphy (Sealab 2021)
Search
for Related Topics:
...More
Playstation 2 Game Reviews...
...More
Action Game Reviews...
...More
Reviews of Games Developed by Crystal Dynamics...
...More
Reviews of Games Published by Eidos...
|