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Platform: Playstation 2 Genre: Sports Publisher: Sega Developer: Sega ESRB: E (Everyone) Released: Q4 2002
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Cons:
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Sega Bass Fishing Duel Score: 7.8 / 10
In what might be a strange coincidence or
might instead be a cruel psychological experiment being conducted by the
dark masters at Armchair Empire, I just received, for the second time in
recent memory, a surfing game and a fishing game for review at the same
time. The first time it happened the surfing game (Transworld Surf) was
great and the fishing game (Big Bass Fishing) was putrid. This time the
surfing game (Kelly Slater’s Pro Surfer) was even better, so I was
really nervous about the fishing title. Luckily, Sega Bass Fishing Duel
is a solid, if unremarkable, example of the weirdly successful genre. For owners of the Dreamcast (may she rest in
peace), Sega Bass Fishing Duel (SBFD) might seem familiar. SBFD is
basically a port, with minor upgrades, of Sega Bass Fishing 2. The
"duel" comes from the newer game’s addition of a
split-screen fishing mode. Otherwise, SBFD is pretty much the same game,
which is fine because Bass Fishing 2 was a solid sequel to an already
well-made game. Anyone reading this who just can’t
understand the appeal of fishing games might as well stop reading. SBFD
is a good fishing game, but it does nothing new or exciting that might
make the game appeal to a broader fan base. In fact, SBFD’s big appeal
is it does exactly what fans of fishing games would want it to do—in
spades. SBFD offers the player dozens of locations to fish, an amazing
variety of lures, a create-a-fisherman function, free fishing and
tournament fishing modes, and solid, predictable fish-catching
mechanics. I’m sure there are people out there who use
the free fishing mode, but I imagine for most people the meat of the
game is the tournament mode. Organized like actual fishing tournaments,
the SBFD tournaments cover three days of fishing. Doing well in
tournaments unlocks other tournaments and awards the player with new
lures. There is some fun to be had here. Coming in to dock with fifty
pounds of bass aboard is actually pretty rewarding. Though most games in the genre tend to make
catching the big fish the challenge, SBFD seems more focused on finding
the big fish. It is marginally harder to catch an 18 pound monster than
a 2 pound runt, but landing a fish of either size isn’t particularly
difficult. What is difficult, however, is finding the monster fish in
the first place. Most locations are overrun with small fish and
non-counters like pike and crappie, but the really big ones are few and
far between. This, along with the slight increase in difficulty landing
the big ones, makes hauling in a monster fish feel more satisfying than
I suppose it should. Besides the free fishing and tournament
modes, SBFD also includes a "Vs." mode. This can be played
against the computer, but I the real appeal is that it can be played
head-to-head against a real opponent. This is handled split-screen and
the whole process is smooth and reasonably enjoyable. What my opponent
and I couldn’t figure out is why anyone would play a split-screen
fishing duel when there are so many more exciting split-screen games on
the PS2. Alas, de gustibus non disputandum est. Graphically, the game is a slight step up
from the DC version. The above-water graphics are colorful, but low
detail. Underwater is just as sparse, but the fish themselves look and
move great. Overall, this isn’t much of a game to show off the PS2’s
power, but it isn’t a mess either. In the end, SBFD is worth buying if you just
have to have a fishing game in your collection and haven’t got around
to purchasing one yet. If you hate fishing games, this one isn’t going
to change your mind, and if you like fishing games but already have SBF2
for the Dreamcast, SBFD isn’t really different enough to warrant a
purchase. - Tolen Dante (November 17, 2002) |
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