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Street Fighter Anniversary CollectionScore: 8.7 / 10
Capcom's been getting generous with the Anniversary Collections lately, with the excellent Mega Man Anniversary Collection, and now the Street Fighter Annivesary Collection. Featuring a specialized version of Street Fighter II, as well as Street Fighter III: Third Strike, it's one of the best packages 2D fighting fans could hope for.
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Many fans consider Street Fighter III to be one of the best 2D fighters ever made. When you first try it, it's a little hard to see why. Ascetically, I've never been a fan of the game - the character portraits are too raw, the music is mostly dreadful hip-hop (complete with an awful rap at the title screen), and the character design always struck me as a little lame compared to Capcom or SNK's previous works. Amongst them is African-American version of Ryu/Ken, a female version of Ryu/Ken with gigantic |
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man hands, a crazy old guy wearing a massive diaper, a British boxer with a 1920s-style mustache, a giant Andre the Giant rip-off, and not one, but two muscular guys wearing thongs. One of these thonged men, named Gil, is painted red and blue like an overly patriotic football fan, and is also the last boss. Still, for as dumb as the cast looks, almost all of them have drastically different playing styles, even the ones that may look like clones.
You're allowed to pick a single super move (out of three) at the beginning of the fight, and that's
pretty much it. Where Street Fighter III really shines is its jaw- droppingly smooth animation. There still
isn't any sprite-based fighter out there that moves as gracefully smooth as this one, and it will make pretty
much every other game feel impossibly choppy after playing for too long. The other major innovation is
the ability Parry by pushing into an opponents attack, as opposed to pulling away to block. It's a hard skill
to master unless you're blocking fireballs, but it adds quite a bit of depth if you can get a hold of it.
Other than this, Street Fighter III plays pretty much the same as its predecessor. Because the evolutions
were subtle, Street Fighter III didn't fair too well in the arcades. It also lacks the hyperactive twitch
factor of the Marvel vs. Capcom games, leading to a game that's more slow paced and subtly strategic. So
while Street Fighter III feels a little barebones compared to its direct competitors, but for pure 2D
fighting, there aren't many games better.
- Kurt Kalata (January 23, 2005) |
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