X2: Wolverine’s Revenge
Score: 6.6 / 10
Wolverine’s Revenge coincides with the new X-men movie. While the game
isn’t based on the movie, it does take some of the beloved X-men
characters and allow you to play the coolest X-Man, Wolverine. X2:
Wolverine’s Revenge (WR) is based around Wolverine and occurs during
the same timeframe, which saw him become the beloved character he is
start off in the laboratory where Wolverine was created. Logan soon
finds out that he has 48 hours to live because of a virus implanted in
his body. He must scramble to find a cure before it’s too late.
game tries to blend in the elements of a hack and slash title with a
fighting game across 6 big levels. It mixes well for the most part, but
does have its weak points.
You start off the game in the weapon X facility where you were created. From there you must find your way to the Professor and tackle bosses in order to find a cure. Wolverine comes equipped with some impressive attributes, including the ability to track the heat signatures of enemies, lasers and landmines. WR does a solid job blending in the elements of a fighting game with a hack and slash game. Everything flows so smoothly and nicely and the interface is excellent and the controls are solid. Stealth plays a surprisingly big role in this game as well. The standard moves are easy to execute (less so with the combo moves), but it’s the small things that bring this title down.
of all I had a few camera issues with this game. At times when your
fighting in close quarters the camera will narrowly close in making it
extremely difficult and frustrating to battle enemies. The camera can be
controlled with the right stick, but it feels limited in certain areas.
The enemy AI is surprisingly bad. Sometimes it takes the AI a while before they realize how close you are. There is not much enemy variation either, which is surprising considering the amount
of villains the X-Men
face in the comics or movies. The only variation occurs during boss
battles. This leads me to my final problem with the game, which are the
boss battles. Each boss battle plays out quite similar. You always have
to get the boss in a certain position and throw them to a certain
location in the level to inflict massive damage. It would have been nice
to see the developers implement a design in which you would be able to
use the boss’s strength against them.
graphics are not great but not disappointing. The cut scenes are good,
but a lot of more work could have been done and don’t compare well to
games such as Metal Gear Solid 2. The weather effects in some missions
look great. The second level, which takes place in a cold snowy
environment, looks excellent. You’ll often see the snowflakes press
against the screen, which resembles the same effect in another
Activision game, Rally Fusion. Wolverine can destroy some things in the
environment, but not everything. It would have been interesting to see a
type of Geo Mod Technology (from Red Faction), which would allow
destructible environments. Overall the character models look good and
for the most part the environments look good as well.
voice acting is superbly done, but some may be disappointed that Hugh
Jackman who plays Wolverine is the X-Men movies doesn’t play the voice
of Wolverine. Not to fear, Activision went out and snagged Mark Hamill
(Star Wars) to play the voice of Wolverine. Mark Hamill does an
excellent job. Patrick Stewart also makes numerous appearances as
Professor X throughout the game. The soundtrack is not groundbreaking by
any means and doesn’t seem to have a great deal of tracks during
climatic parts in the game.
Revenge does have a good amount of replay value for fans of the X-Men
series, but those who aren’t fans could check out this game if they
are curious and can put up with poor enemy AI, a so-so camera, and
hard-to-master combo moves. So much more could have been done with this
game, but it’s a move in the right direction. I only wish that there
had been more involvement the X-Men characters.
(May 24, 2003)
All articles ©2000 - 2014 The Armchair Empire.
All game and anime imagery is the property of their respective owners.