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XGRAScore: 7.0 / 10
With the recent release of F-Zero X on the Nintendo Gamecube, Playstation 2 owners were left in the dark when it came to extreme racing titles. XGRA (Extreme G Racing Association) certainly doesn’t have a lot of games to compete against. The most notable game that comes to mind is BAM’s Wipeout Fusion, which still rules as the king of extreme racing titles on the Playstation 2.
XGRA takes place in the near future at a time when Extreme G Racing has become an international craze. A sports network, SiNN (Sports Interactive News Network) has been created to cover the events, and its with this style that XGR is presented -- complete with commentators. XGRA offers new types of game play enhancements not seen in many other games. In most racing games the goal is to always win. XGRA offers a twist, as there are now multiple objectives in some races. You have primary and secondary goals. Winning the race is always the primary goal, while you secondary goals involve destroying opponents. This brings me to my first problem with the game. Destroying enemies can be extremely difficult and frustrating. To add insult to injury it’s even more difficult when trying to get first. It’s certainly nice to see XGRA presenting a challenge, but this addition does more harm than good.
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The track designs, modeled after real world locations, concentrate on providing you opportunity for speed, but still include plenty of extras like loops and shortcuts. The weapons and combat upgrades are a major plus in the game play department. Your vehicle is equipped with an unlimted-ammo machine gun with a targeting system that doesn't always work. Often during the races you’ll have multiple opponents in front of you at one time and your target system constantly |
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switches back and fourth between opponents, which makes it extremely difficult to keep focused on one person. The targeting system becomes an even bigger pain when there is an opponent directly in front of you: the auto targeting will not lock onto them. Thankfully the AI plays fair for the most part. There are other types of weapons in the form of pickups, including invincible shields, vampires (kind of a tractor beam), accelerators, and mine’s.
There are three modes of play, which include Season 2080 (career mode), Arcade Mode, and a Time Trial.
The
Season 2080 mode is where most of the game lies. At the beginning of the
mode you choose a bike and do different races. Winning races will reward
you with new bikes and more races in the career mode. It’s
disappointing not to see a bike shop or money system implemented in the
game. It certainly would be a lot nicer to choose the type of bike you
would like to purchase, rather than having the computer give you one. At
least you have the ability to customize and alter your ride. The arcade
mode includes single races and multiplayer races as well. XGRA supports
up to two players split screen. Multiplayer is one of XGRA’s
strengths. The multiplayer is a blast to play with a friend. It’s made
even better by the fact that you are also racing against computer
opponents. The
graphics are slick and the lighting effects are excellent. The frame
rate is pushed to the limit with minimal slow down. The details on the
background, especially in the cities look excellent. The weather effects
added to some courses are nicely done and add icing on the cake for
already great looking courses. The
sound is where the game really suffers. There are only two types of
music you can listen to during the game. These include Rock and Techno.
Both are horrible, and to make matter’s worse they brag about the
different soundtracks you can listen to on the back of the game cover.
The character voices and taunts are annoying and lame. On a plus side
the SiNN talents do an excellent job, but too bad you don’t hear them
during the races, instead of the lame music. XGRA
is a hard game to recommend to everyone, but those who are fans of
extreme racing games should give XGRA a shot but Wipeout Fusion still
remains the leader of extreme racing games on the Playstation 2. -
Siddharth Masand (November 2, 2003)
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