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WarpScore: 8.0 / 10
In a total reversal of the usual alien abduction tale in the downloadable action-puzzler PSN title Warp from Electronic Arts, it’s the humans that are extracting some revenge for years of probing in not-so-comfortable parts of the body by abducting and probing aliens in an underwater research laboratory. The main alien “victim” in Warp, the little gelatinous space thingy Zero (who bears a resemblance in appearance to Plankton from SpongeBob Squarepants), wakes from his “examination” in an understandably bad mood. And once he discovers that he is no |
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longer needed for examination and is deemed
“expendable” his mood goes from bad to worse. His only goal becomes to
escape the maniacal clutches of the research facility’s commander, who
seems, by his extreme hatred of the many aliens being “researched” under
the sea, to have possibly had a bad probing experience himself. |
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the game’s little anti-hero. Despite being
able to warp into practically any object or being, Zero has one big
problem stopping him: water, which turns out to be his Kryptonite, as it
zaps his warping powers and makes it impossible for him to simply warp
out of the research lab and swim to the surface to freedom.
While stealth when in the “action” aspect
of the gameplay is a necessity to pass some areas of the research lab
(where many soldiers have a full shield around them which Zero cannot
warp through), it’s almost encouraged to warp into the cowering wussy
scientists and many soldiers and blow them into messy smithereens. That
bloody display of exploded humans is probably the one huge reason that
the game received a “Mature” rating. But was it really necessary to have
this as a M-rated game? It seems to have missed its appeal to a wider
Teen-rated demographic. The “human combustions” could have been made
more humorous and less bloody and the “mature” language certainly was
unnecessary. (April 10, 2012)
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